Tom Solberg's Projects
๐ Summarise your test failures as a build annotation
A kludgey async-native 2d game engine written in rust atop of wgpu
Cross platform rendering for Rust
A browser based code editor
Major mode for editing netlogo files in Emacs
The React Framework
2 and 3-dimensional rigid body physics engine for Rust.
The Pantsbuild developer workflow system
My plugins for the Pants build system
An example using `pants-cargo-porcelain` to build a few Rust projects
Repro for a collision with READMEs in pants
Collection of repros for (potential) Pants issues
A modern Python package and dependency manager supporting the latest PEP standards
Repro for https://github.com/pdm-project/pdm/issues/1441
A low-frequency log server
Yet another 2D physics engine, but with Iron Power.
Python dependency management and packaging made easy.
Poetry PEP 517 Build Backend & Core Utilities
Protocol Buffers - Google's data interchange format
Project for Sensors and Sensings course, รrebro University autumn 2015
An embeddable dynamic programming language for Rust.
WIP tool to build rune into portable single-file executables!
A Rust crate that reads and writes tfrecord files
Code for laboration 1 for Sensors and Sensing course, autumn 2015.
Laboration 2 for the sensors and sensing course; using the Xtion.
The official Python SDK for Sentry.io