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GLFW_tutorial_JP

日本語GLFWチュートリアル

概要

OpenGLライブラリのGLFWのチュートリアル。3DCGに関する知識, 処理について学びます。
Victor Gordan氏などの参考資料を基に作成しています。参考資料はぺージ最下に記載。

環境

version
OpenGL 3.3
GLFW 3.3.8
Glad Language: C/C++
API gl: Version 3.3
Profile: Core

準備

GLFWのインストール、Visual Studioの環境構築はVictor Gordan氏の動画を参考にしてください。

OpenGL Tutorial 0 - Install

内容

【基礎編】

  1. ウィンドウ生成
  2. 三角形生成
  3. テクスチャ
  4. 3Dオブジェクト生成
  5. カメラ
  6. モデル読み込み

【応用編】
作る...かも?

ファイル構造

├─1_createWindow
│                  
├─2_createTriangle
│                  
├─3_texture
│                  
├─4_create3Dobject
│                  
├─5_camera
│  
├─6_createLight
│                  
├─7_loadModel
│                  
├─assets
│      
├─Libraries
│  ├─include
│  │  ├─assimp
│  │  │              
│  │  ├─glad
│  │  │      glad.h
│  │  │      
│  │  ├─GLFW
│  │  │      glfw3.h
│  │  │      glfw3native.h
│  │  │      
│  │  ├─glm
│  │  │      
│  │  └─stb
│  │          stb_image.h
│  │          stb_image_write.h
│  │          
│  └─lib
│          assimp-vc143-mtd.lib
│          glfw3.lib
├─image

参考

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