Tool for disassembling and assembling scripts .mes from the visual novel's engine Silky Engine (also known as Silky's Engine or SilkyEngine). **//** Средство для разборки и сборки скриптов .mes движка визуальных новелл Silky Engine, также как Silky's Engine и SilkyEngine.
Hello, i hope you're having a great day! I was wondering if with this tool can be edited the texts of .mes archives (not engine part, just ingame texts), I tried it this tool with Adabana Odd Tales, but doesn't seems to have a ingame text at all
If the .mes folder path contains "..", disassembly fails with a whole bunch of "file not found" errors.
Example:
Extract .mes files to <game folder>\mes
Create folder <game folder>\txt
Extract mesScriptAsseAndDisassembler to <game folder>\tool
Launch the tool, switch from "Single file" to "Directory", and select the "mes" and "txt" folders using the "..." buttons (-> textboxes get filled with "..\mes" and "..\txt")
Click "Disassemble"
This results in a whole bunch of errors like "No such file or directory: ..\mes\mes\sis4_02_02_kiyomi_h1.mes" (notice the duplicate folder name).
The packet format (uncompressed) is the same as silky, but the.mes file becomes a.script file suffix and the format changes.
This is the script file for the game: yakin_re.zip
Your tool dissembles the .mes file and creates the .txt file that I can edit. However, when I try to assemble the file back into a .mes archive, it always fails. Do you think you could take a look when you have the time?
Here's the link to one of that game's .mes files for you to take a look at: