Related Issues (20)
- Cannot find any city HOT 1
- Persistence problem with the BlockBuffer HOT 1
- Tree remover performance improvements HOT 1
- Roughnessfacet produces some wrong values from time to time.
- Improve building placement
- NPE on attempting to place a parcel (with MedievalCities active?) HOT 3
- Create roads between cities HOT 11
- Inner-city road networks
- Resource building creation HOT 1
- Expose growth and planning logic as Events and EventReceivers HOT 3
- Fixes for new Terasology serialization system (engine PR 3535) HOT 2
- Troubleshoot performance issues, improve monitoring HOT 1
- StructureTemplate placement still off at times HOT 2
- Building placement sometimes collides with water
- Buildings placed into buffer while game is paused
- Add string constants for building names HOT 1
- Intercity road placement improvements HOT 1
- City minimap details replicating incorrectly on clients HOT 1
- City Names Invisible on Game Reload HOT 1
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