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submarine-warfare's Issues

Add some underwater Doodads etc.

Make it Goblins vs Gnomes vs Dwarves and maybe two Island vs each other and some underwater bases

Add multiboard

  • Depth (could be shown as vertical bar!)
  • Preasure (also as vertical bar maybe?)
  • Speed (if it is increased)
  • Discovered Chests/secrets
  • Movement speed

Create water texture

  • Use Blender and export it.
  • Based on the texture files from Warcraft III with an animation changing the texture all the time.
  • Add material which is two sided.
  • Make it transparent.
  • Maybe let light through maybe not.

Add pressure

This could be either lumber or food and one could be the depth.

If the pressure gets too high for too long, the submarine takes damage.

Add lights

Deeper in the ocean in should be darker

Use food as pressure

Can handle X/Y pressure. If it gets higher than Y it will damage the submarine.

Add two hero icons: camera view and dive/submerge

If you choose them you can use the arrow keys to dive and submerge. An alternative would be to change the mode. You will always need F2 or F3 and a back button. An alternative would be a spell book or a mode switch, Otherwise, you will lose control over the hero abilities and items!

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