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tatsuya-ogawa's Projects

modelio-materials icon modelio-materials

A demonstration of using the ModelIO material system to render with MetalKit

nglod icon nglod

Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapes (CVPR 2021 Oral)

openface icon openface

Face recognition with deep neural networks.

pathfindingpu icon pathfindingpu

PathFinding On Gpu, It contains flow pathfinding. this purpose is to Study About Compute Shader.

pinocchio icon pinocchio

The pinocchio auto-rigging / weighting tool - modification

planet icon planet

Deep Planning Network: Control from pixels by latent planning with learned dynamics

planet-1 icon planet-1

Deep Planning Network: Control from pixels by latent planning with learned dynamics

playtime-painter icon playtime-painter

Tools for Unity. Free to use (And always will be). (Unless you want to also buy them from Unity Asset Store)

point2mesh icon point2mesh

Reconstruct Watertight Meshes from Point Clouds [SIGGRAPH 2020]

pytorch-r2d2 icon pytorch-r2d2

PyTorch implementation of R2D2 (Recurrent Replay Distributed DPG (not DQN))

rl-adventure-2 icon rl-adventure-2

PyTorch0.4 implementation of: actor critic / proximal policy optimization / acer / ddpg / twin dueling ddpg / soft actor critic / generative adversarial imitation learning / hindsight experience replay

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