Comments (1)
did not create all assets needed. Only enough so the demo is starting again. Focusing now on some crashes that got triggered by this demo.
from igor.
Related Issues (20)
- add a key mapper
- support nested profiler sections
- handle warnings when building 3rd party libs
- integrate json HOT 1
- rethink onEvent -> dispatch HOT 1
- new render pipeline for rendering entity meshs HOT 1
- need an iEntityView that can exclude component types
- add sky box for new render engine HOT 1
- add LOD component
- entity scene file format HOT 2
- need iMeshRenderComponent to be able to handle late loading of meshs
- add physics components
- make sky box configureable via project settings HOT 1
- need a way to efficiently move or copy entities from one scene in to an other
- drop ompf
- can we get rid of offset in iSphereCollision3DComponent?
- maybe iEntityComponent does not need a name
- cleanup redundancies between iWidget::onMouseMove and iDialog::onMouseMove HOT 1
- variation of iWidgetButton
- make call stack in logs more readable
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from igor.