Comments (4)
#171 (comment)
tanjeffreyz/auto-maple-resources#13 (comment)
I explained a bit here in these 2 comments on how to get started, you won't need any prior advanced coding knowledge to edit/rename stuffs
You could also look up a bit on how Git works if you feel like contributing and sharing command books & routines with others
how to push(upload), pull(download) here on github etc~
If command books/routines get pushed to auto-maple-resources
they will be automatically downloaded for people whenever they start auto maple, this makes it way more convenient for yourself and everyone else using auto maple as this basically means you will always have all available command books & routines and even be up to date if they get changes done to them without having to re download or do anything, instead of the alternative where people share files on discord or just keeping them private and no one else will get the files without going around looking for them / trying to find the most up to date version of the files etc.
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FYI i am MSEA player and i tried to modify the adele skill name to ours. So i use Replace all function, Ctrl + H to change all specific skill name (cleave to divine) but there is a few error pop up in the cmd windows show conflict with auto-maple-2.3.6\src\common\utils and others
from auto-maple.
Just leave the skill names alone if you won't change it for another class as the names themself won't change anything its just there for making it easier to recognize what skill is what while making routines, you only need to change the keybinds but that can be done in the settings tab in auto maple after loading a command book without having to edit the command book file, if you only change the skill names you will just break things and the routines won't know what skills to use/look for. no need to change skill names for different versions of the game so does not matter if its sea,kms,gms or jms etc
from auto-maple.
Got it, thanks
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Related Issues (20)
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