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cubicchunks's Issues

Cubes near world height/depth limits are never sent to client

This is very low priority issue as nobody will reach anything close to y=+/-8,000,000 without /tp command. And there may be other bugs that make Minecraft unplayable at so extreme height/depth.

Some CubeProcessors (like FeatureProcessor, BiomeProcessor and FirstLightProcessor) need some cubes around them to do anything. Cubes below depth limit/above height limit will never exist.

Superflat world not flat

When I generate a superflat world, it is all mountainous as shown in the screenshot. When I generate a normal world, it seems as though it has no difference whatsoever with the superflat version.
2015-04-21_21 20 20

Block Lighting Not Updated Outside 1 Chunk of Vanilla World Boundaries

Affects 0.3.1b

Between -17 and 272 torches and other block light sources light the surrounding blocks correctly. Outside of these boundaries lighting is updated rarely, if at all. I could only get a torch to update lighting below y=-17 twice; torches placed in similar places did not update.
2015-06-14_09 30 32
2015-06-14_09 38 56
2015-06-14_09 39 17

Block update related issues above y=255

You may already know about this, but it isn't in the list.

I tested block updates and some other things at y=322. Here are my results:

Pressure plates don't power redstone.

Redstone lamps turn on when powered, but don't turn off when no longer powered.

Saplings do not grow with bonemeal (not sure if they grow without it at that layer either).

Redstone Repeaters cannot be powered.

Redstone Comparators will not activate when powered until they are right-clicked (which switches modes, but they stay on when right clicked again and switched back to their usual mode while still powered).

Horses spin

Ref. #34

"saddleless horses spin like crazy(they stop as you put the saddle, but as you take, any damage thay take make them return to spinning)"

Rendering issues above y=255

In my same test at y=322, I found these rendering bugs:

Primed TNT is dark gray, not white.

Beacon beams do not render beyond the surface of the beacon block itself.

Every now and then, if I go far enough down that my platform unloads and then go back up, it is invisible but solid until I place a torch (I'm not sure if other blocks work, I used a torch) and then it reappears.

When an end portal is activated, only one of the portal blocks renders. The others are invisible.

Superflat world not flat

When I generate a superflat world, it is all mountainous as shown in the screenshot. When I generate a normal world, it seems as though it has no difference whatsoever with the superflat version.
2015-04-21_21 20 20

Bug: Map transparency

Maps don't check sea level and below causing the map to just show the blank texture wherever there is ocean.

Saving issues in chunks that unload

Hello! This is the first of a couple bugs I will report on this. Basically what goes on is that for any changes I make to a chunk, if that chunk is unloaded shortly afterward, more often than not, the changes I made will not be saved. If I should add any more information, let me know and I will add it, but that is the general description of what is going on. There is no crashes associated with it, but some of the time I will also only see the loss of data after reloading or exiting.

Persistant Lighting Errors (Inconsistant Lighting)

Affects 0.3.1b

This is not nearly as common in 0.3.1b as it was previously, but the current manifestation is similar enough that I think it is the same issue. I can consistently reproduce this by generating new chunks upward from underground.

This always happens along chunk borders (vertical and horizontal). The bug manifests itself when you travel near an underground area and the lighting is "updated" from level zero to level 15. Bugged chunks will appear in groups. Placing a light source does not fix the issue. Note that lighting is initially correct (light level zero), but it incorrectly updates when the player approaches.

The lighting errors are dependent on the order in which chunks are loaded. For a very long shaft, only some of the shaft will update to darkness when the top is covered. If the world is reloaded when the player is at the bottom, the shaft will be dark.

2015-05-09_09 40 18 A shaft that is covered. The lit sections are the boundary between loaded and previously unloaded chunks^^
2015-04-22_15 44 53 The left has correct lighting; the right has bugged lighting^^
2015-04-22_15 47 49 A region of bugged caves deep underground^^
2015-04-22_17 41 19 More bugged caves^^
2015-04-22_19 15 28 Bugged lighting underwater. The lighting does not fix itself despite the surface being loaded^^
2015-04-23_19 12 40 Bugged lighting under an overhang^^

Trees, ores, etc. don't generate

In all biomes I have looked at, there have been no trees, no ores, no tall grass/flowers. This even happens between y=0 and 255. This sounds to me like the biome decorator is not working properly (since it adds every single one of those things).

Edit: Added images.

bug3
bug2
bug1

Note: I am in a plains biome in the third image, but that greener area in the center of the image is Forest/ForestHills.

[Suggestion] API for forge to hook into as secondary modloder for M3L(may be a WIP already)

sorry could not find the right github for the M3L so i'm posting here (close or move if necessary)

as many ppl will not go to a new modloder API to code to, i suggest that M3L gets a forge API hook to run the forge mods side-by-side

i dont know if this is the intention of the new modloader or not, but as more and more mods are added to minecraft 1.8.3+ compatibility they should be able to run with this modloader out the gate

if needed you could see if the forge coders are willing to create a hook for M3L so then M3L will only run mods that --it-- needs to run

honestly i would like to see this working(M3L with Tall Worlds along with other forge mods)

Advanced Debug Menu Crash: java.lang.ArrayIndexOutOfBoundsException: -1

This crash is triggered when SHIFT+F3 is pressed as the CPU pie graph is loaded.

---- Minecraft Crash Report ----
// You're mean.

Time: 4/21/15 4:59 PM
Description: Exception in world tick

java.lang.ArrayIndexOutOfBoundsException: -1
at java.util.ArrayList.elementData(ArrayList.java:418)
at java.util.ArrayList.remove(ArrayList.java:495)
at net.minecraft.profiler.Profiler.endSection|getProfileData(Profiler.java:70)
at net.minecraft.profiler.Profiler.startSection|getSectionName(Profiler.java:141)
at cubicchunks.lighting.DiffuseLightingCalculator.calculate(DiffuseLightingCalculator.java:82)
at cubicchunks.lighting.LightingManager.computeDiffuseLighting(LightingManager.java:68)
at cubicchunks.CubicChunkSystem.updateLightingAt(CubicChunkSystem.java:324)
at cuchaz.m3l.classTransformation.transformers.WorldTransformer.updateLightingAt(WorldTransformer.java:188)
at net.minecraft.world.World.getMoonPhase|updateLightingAt(World.java:2049)
at cubicchunks.world.column.Column.m(Column.java:770)
at net.minecraft.world.World.onEntityAdded|playSoundAtEntity|getPlayerEntityByName|getEntities|getBlockCollisionBoxes|updateSurroundingBlocksExcludingFacing|a|updateEntity|addLevelAccess|findEntityNearest|isBlockProtected|checkBlockIsValidAttachmentSurface|isEntityInsideWorldBorder|isAnyMaterialInRegion|tickPending|checkBlockRangeIsInWorld|getLightFromNeighbors|checkBlockRangeIsInWorld|getPowerTransmittedFromLocationFacing|setWorldInfoInitialized|setGameTime|getScheduledBlockTicks|raytraceBlocks|playSoundAtPlayer|createExplosion|isBlockTickPending|checkBlockRangeIsInWorld|raytraceBlocks|setBlockState|putOutFacingFire|countEntitiesExceptMobsRequiringPersistence|checkBlockRangeIsInWorld|isBlockLoaded|setAllowedSpawnTypes|setBlockEntity|a|checkChunkExists|isBlockInWorld|getRandom|getWatchersInRange|markBlocksDirtyVertical|checkBlockRangeIsInWorld|playWorldEvent|addBlockEntities|getChunk|getEntities|addBlockEntity|checkBlockRangeIsInWorld|getScheduledBlockTicks|canBlockBePlaced|playEffect|tickBlockAtPosImmediately|getFeatureClosestToPosition|hasNoEntitiesInUnrelatedTo|getEntities|scheduleBlockTick|checkEntityIsIn|broadcastSound|updateSoundAndLights|spawnParticle|createExplosion|playRecord|findEntitiesExcept|raytraceBlocks|playSoundAtLocation|a|getWatchersInRange|getEntity|getCalculatedLightAt|addLevelInfoToCrashReport|tryPlaceBlock|getSkylightReduction|setLightAt|getWeatherSomethingVec|spawnParticle|a|playSoundEffect|scheduleBlockTick|a|a(World.java:1978)
at net.minecraft.world.WorldClient.tickBlocks(WorldClient.java:122)
at net.minecraft.world.WorldClient.tick(WorldClient.java:87)
at net.minecraft.main.Minecraft.tick(Minecraft.java:1866)
at net.minecraft.main.Minecraft.runGameLoop(Minecraft.java:888)
at net.minecraft.main.Minecraft.setCrashReporter|setViewEntity|displayGuiScreen|runTask|run|loadWorld|addServerStatsToSnooper|setServerData(Minecraft.java:325)
at null.main(null.java:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)

A detailed walkthrough of the error, its code path and all known details is as follows:

-- Head --
Stacktrace:
at java.util.ArrayList.elementData(ArrayList.java:418)
at java.util.ArrayList.remove(ArrayList.java:495)
at net.minecraft.profiler.Profiler.endSection|getProfileData(Profiler.java:70)
at net.minecraft.profiler.Profiler.startSection|getSectionName(Profiler.java:141)
at cubicchunks.lighting.DiffuseLightingCalculator.calculate(DiffuseLightingCalculator.java:82)
at cubicchunks.lighting.LightingManager.computeDiffuseLighting(LightingManager.java:68)
at cubicchunks.CubicChunkSystem.updateLightingAt(CubicChunkSystem.java:324)
at cuchaz.m3l.classTransformation.transformers.WorldTransformer.updateLightingAt(WorldTransformer.java:188)
at net.minecraft.world.World.getMoonPhase|updateLightingAt(World.java:2049)
at cubicchunks.world.column.Column.m(Column.java:770)
at net.minecraft.world.World.onEntityAdded|playSoundAtEntity|getPlayerEntityByName|getEntities|getBlockCollisionBoxes|updateSurroundingBlocksExcludingFacing|a|updateEntity|addLevelAccess|findEntityNearest|isBlockProtected|checkBlockIsValidAttachmentSurface|isEntityInsideWorldBorder|isAnyMaterialInRegion|tickPending|checkBlockRangeIsInWorld|getLightFromNeighbors|checkBlockRangeIsInWorld|getPowerTransmittedFromLocationFacing|setWorldInfoInitialized|setGameTime|getScheduledBlockTicks|raytraceBlocks|playSoundAtPlayer|createExplosion|isBlockTickPending|checkBlockRangeIsInWorld|raytraceBlocks|setBlockState|putOutFacingFire|countEntitiesExceptMobsRequiringPersistence|checkBlockRangeIsInWorld|isBlockLoaded|setAllowedSpawnTypes|setBlockEntity|a|checkChunkExists|isBlockInWorld|getRandom|getWatchersInRange|markBlocksDirtyVertical|checkBlockRangeIsInWorld|playWorldEvent|addBlockEntities|getChunk|getEntities|addBlockEntity|checkBlockRangeIsInWorld|getScheduledBlockTicks|canBlockBePlaced|playEffect|tickBlockAtPosImmediately|getFeatureClosestToPosition|hasNoEntitiesInUnrelatedTo|getEntities|scheduleBlockTick|checkEntityIsIn|broadcastSound|updateSoundAndLights|spawnParticle|createExplosion|playRecord|findEntitiesExcept|raytraceBlocks|playSoundAtLocation|a|getWatchersInRange|getEntity|getCalculatedLightAt|addLevelInfoToCrashReport|tryPlaceBlock|getSkylightReduction|setLightAt|getWeatherSomethingVec|spawnParticle|a|playSoundEffect|scheduleBlockTick|a|a(World.java:1978)
at net.minecraft.world.WorldClient.tickBlocks(WorldClient.java:122)

-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [bex['kwerti'/0, l='MpServer', x=-871.30, y=152.67, z=107.61]]
Chunk stats: MultiplayerChunkCache: 1042, 1042
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: -261.00,1.00,171.00 - World: (-261,1,171), Chunk: (at 11,0,11 in -17,10; contains blocks -272,0,160 to -257,255,175), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 9282 game time, 1467 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 1 total; [bex['kwerti'/0, l='MpServer', x=-871.30, y=152.67, z=107.61]]
Retry entities: 0 total; []
Server brand: vanilla
Server type: Integrated singleplayer server
Stacktrace:
at bdc.a(bdc.java:309)
at avf.s(avf.java:1873)
at avf.av(avf.java:888)
at avf.a(avf.java:325)
at net.minecraft.client.main.Main.main(Main.java:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)

-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [bex['kwerti'/0, l='MpServer', x=-871.30, y=152.67, z=107.61]]
Chunk stats: MultiplayerChunkCache: 1042, 1042
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: -261.00,1.00,171.00 - World: (-261,1,171), Chunk: (at 11,0,11 in -17,10; contains blocks -272,0,160 to -257,255,175), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 9282 game time, 1467 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 1 total; [bex['kwerti'/0, l='MpServer', x=-871.30, y=152.67, z=107.61]]
Retry entities: 0 total; []
Server brand: vanilla
Server type: Integrated singleplayer server

-- System Details --
Details:
Minecraft Version: 1.8.3
Operating System: Windows 7 (amd64) version 6.1
CPU: 8x Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz
Java Version: 1.8.0_40, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 837888720 bytes (799 MB) / 2134114304 bytes (2035 MB) up to 2134114304 bytes (2035 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 24, tallocated: 82
Launched Version: M3L
LWJGL: 2.9.4
OpenGL: AMD Radeon HD 6700 Series GL version 4.2.11931 Compatibility Profile Context, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.

Using VBOs: No
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource Packs: [Argon-32x_Vanilla_v1.10.0.zip]
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: [UNKNOWN]

Text doubling

For example: the difficulty button, "DifficultyDifficulty: NormalNormal", and error messages in chat do it too.

Incorrect Sky Light (Non)Updates

(0.3.1b)

This is persistent after further lighting updates and relog.

Sky lighting under certain conditions will not update to its correct values. Using this simple procedure, one can easily reproduce the bug (Pictures below). As well, sky light and deep vertical shafts have updating problems in general.

In summary, the lighting engine doesn't seem to properly override sky light values when sky light is updated (first pass not overriding existing lighting properly?).

  1. Dig a 1x1 hole in the ground (this hole can be of any depth)
  2. Place a block above the hole, not filling it but blocking light to the hole.
  3. Break the block.
  4. Dig down in the hole. Light will decrease even though the hole is open to the sky.
    2015-06-14_17 36 17
    2015-06-14_17 36 22
    2015-06-14_17 36 24
    2015-06-14_17 36 37

Chunk Saving Can't Keep up with Large Amounts of Generation

Line like these appear every second or so to save chunks to disk:
19:26:40.320 INFO File IO Thread cubicchunks.server.CubeIO: Wrote 24 columns (0 remaining) (19k) and 250 cubes (13463 remaining) (50k) in 978 ms

However, on large render distances these get out of hand. The server ends up creating new chunks faster than it can save them. This means that the game has to be left idle after the server is closed if all chunks haven't saved yet. (After exploration this can take several minutes)

All chat messages appear twice

Just like the title says, all messages printed to the chat appear twice. There are no spaces or newlines between the duplicate outputs.

Example: I was setting the time to 1000 (I didn't want it to be night in my testing world). I did "/time set 1000" and this was outputted in the chat:

"Set the time to 1000Set the time to 1000"

World Holes / Empty Chunk Columns

Chunk column errors are common when exploring new chunks while flying in creative. Sometimes a group of chunks don't generate, but more common are chunk columns that are empty, but lit, as if they were flagged as generated. This doesn't seem to be the same as a normal chunk error, because it is lit and occurs in columns.
2015-04-22_17 44 16 vvThese chunk column won't generate any of its chunks^^
2015-04-23_16 48 36
2015-04-23_16 59 36
2015-04-23_16 55 13 A "vanilla" chunk error for comparison^^

Block updates not working below y=0 and above y=256

Block updates outside of vanilla height range aren't sent to client.
Packets used to send block update information use byte (instead of int) to store block height.
I'm not sure why server knows when client breaks a block.

Can't compile CubicChunks on 3 different machines

Hi, I know this isn't an issue with CubicChunks but I ask for your help anyway. I've tried compiling CubicChunks on 3 different machines now, and each time I get a build failure. Here are my versions:


Gradle 2.3

Build time: 2015-02-16 05:09:33 UTC
Build number: none
Revision: 586be72bf6e3df1ee7676d1f2a3afd9157341274

Groovy: 2.3.9
Ant: Apache Ant(TM) version 1.9.3 compiled on December 23 2013
JVM: 1.8.0_45 (Oracle Corporation 25.45-b02)
OS: Linux 3.19.0-14-generic amd64

Picked up JAVA_TOOL_OPTIONS: -javaagent:/usr/share/java/jayatanaag.jar
java version "1.8.0_45"
Java(TM) SE Runtime Environment (build 1.8.0_45-b14)
Java HotSpot(TM) 64-Bit Server VM (build 25.45-b02, mixed mode)

I use 'git clone https://github.com/TallWorlds/CubicChunks', then 'cd CubicChunks', then 'gradle', at which point it goes through something for about 15 seconds then says build failure.

Here's the build log: http://pastebin.com/EzFKWUum

Thanks for any help you can offer.

Text is repeated twice

Certain bits of text are printed twice. "DifficultyDifficulty:NormalNormal" and "jumpsplat120 has earned the Achievement [AchievementNameAcheivementName]jumpsplat120 has earned the Achievement [AchievementNameAcheivementName]"

Optimize memory usage of light indices

Right now, they take up waaaay to much memory. According to the profiler, all the columns take up as much memory as all the cubes. I bet I can get that memory usage down. =P

Block updates not being rendered

Ref. #34

"after some respawning, blocks placement in y<0 just deletes the block at wich your pointr is at, instead of placing a block (solved by relogging)"

List of glitches and issues ( mainly in y<0)

1-Commands that involve y coordinate don't work on y<0 or y>255, /spawnpoint works (as long as without the coords)
2-After respawning or even at will, items despawn or turn invisible in y<0 chunks
3-after some respawning, blocks placement in y<0 just deletes the block at wich your pointr is at, instead of placing a block (solved by relogging)
4-broken lightning in y<0
5- as noticed by some and confirmed, liquids don't update/update very slowly in y<0(they update when you relog)
6- anything more complex than a redstone torch (repeaters-comparators to pistons) doesn't work in y<0
7-Night vision makes you 100% blind (as much or more than blidness+night vision in vanilla) in y<0
8- saddleless horses spin like crazy(they stop as you put the saddle, but as you take, any damage thay take make them return to spinning)
Tested at y=-3782
9- really weird generation glitches over y=-4000 (giant fake chunk corridor)
10- lightning madness after said limit

Block editing commands don't work unless 0<y<255

Commands that place blocks will not work if y<0 or y>255. It produces the standard height is to big/too small error message. It looks like a hard-coded limit like with the saplings (and the doors).

Tall Wrold is Resource Heavy

[12:13:28] [Server thread/ERROR]: Encountered an unexpected exception
java.lang.OutOfMemoryError: Java heap space

That was the error i got when attempting to run with only 1G of ram.
I wouldn't call being resource a bug however i do think it needs addressing.
Here is my proposed solution. In a vanilla report i get:

[12:34:47] [Server thread/INFO]: Preparing spawn area: 63%
[12:34:48] [Server thread/INFO]: Changing view distance to 2, from 10

This seems like Minecraft is loading up 10 chunks distance, then taking in to account the render distance, I have no idea whether Tall Worlds runs the same way, however if it does would it be possible to lighten the load on lower end PC's by considering render distance Before Loading chunks rather than after. I am going to install a linux operating system in the mean time that way i can free up my ram (stupid windoz)

Error reports are below

//---- Vanilla Report ----
[12:33:42] [Client thread/INFO]: Setting user: Alpha_Animations
[12:33:42] [Client thread/INFO]: (Session ID is token:0220d12a96774d2bbe7a09ae323e3c01:c377d00eecf64c25b76b4a208eec9493)
[12:33:45] [Client thread/INFO]: LWJGL Version: 2.9.4
[12:33:47] [Client thread/INFO]: Reloading ResourceManager: Default, 3D doors 1.5.zip
[12:33:48] [Sound Library Loader/INFO]: Starting up SoundSystem...
[12:33:48] [Thread-6/INFO]: Initializing LWJGL OpenAL
[12:33:48] [Thread-6/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[12:33:48] [Thread-6/INFO]: OpenAL initialized.
[12:33:48] [Sound Library Loader/INFO]: Sound engine started
[12:33:51] [Client thread/INFO]: Created: 512x512 textures-atlas
AL lib: (EE) MMDevApiProc: WaitForSingleObjectEx error: 0x102
AL lib: (EE) MMDevApiProc: Failed to get padding: 0x88890004
[12:34:44] [Server thread/INFO]: Starting integrated minecraft server version 1.8.3
[12:34:44] [Server thread/INFO]: Generating keypair
[12:34:45] [Server thread/INFO]: Preparing start region for level 0
[12:34:46] [Server thread/INFO]: Preparing spawn area: 28%
[12:34:47] [Server thread/INFO]: Preparing spawn area: 63%
[12:34:48] [Server thread/INFO]: Changing view distance to 2, from 10
[12:34:49] [Server thread/WARN]: Invalid statistic in C:\Users\Alpha\AppData\Roaming.minecraft\saves\existence.af15\stats\c377d00e-ecf6-4c25-b76b-4a208eec9493.json: Don't know what stat.useItem.minecraft.obsidian_boat is
[12:34:49] [Server thread/INFO]: Alpha_Animations[local:E:d5addef9] logged in with entity id 473 at (-26.208038521068886, 36.09221514568955, 51.695075761701254)
[12:34:49] [Server thread/INFO]: Alpha_Animations joined the game

//---- Tall Worlds Report ----
// Edit out some of the Generation pipeline stuff to save room
12:12:19.092 INFO Server thread tallworlds: Generation pipeline processed 9 cubes in 18 ms.
12:12:19.093 INFO Server thread tallworlds: Terrain: 4 processed, 0 remaining
12:12:19.093 INFO Server thread tallworlds: Biomes: 0 processed, 1826 remaining
12:12:19.093 INFO Server thread tallworlds: Features: 9 processed, 0 remaining
12:12:19.093 INFO Server thread tallworlds: Lighting: 0 processed, 3898 remaining
12:12:19.093 INFO Server thread tallworlds: Population: 9 processed, 0 remaining
12:12:19.113 INFO Server thread tallworlds: Done in 202243 ms
[12:12:19] [Server thread/INFO] [bpp]: Changing view distance to 11, from 10
[12:12:19] [Netty Server IO #1/DEBUG] [el]: Set listener of el@1de01ad to ll@161af5b
[12:12:22] [Netty Server IO #1/DEBUG] [el]: Enabled auto read
[12:12:22] [Netty Local Client IO #0/DEBUG] [el]: Enabled auto read
[12:12:22] [Client thread/DEBUG] [el]: Set listener of el@156b31d to bcy@168ffb0
[12:12:22] [Client thread/DEBUG] [el]: Disabled auto read
[12:12:22] [Netty Server IO #1/DEBUG] [el]: Enabled auto read
[12:12:22] [Netty Local Client IO #0/DEBUG] [el]: Enabled auto read
[12:12:22] [Netty Server IO #1/DEBUG] [el]: Set listener of el@1de01ad to lp@1ff9414
[12:12:22] [Netty Local Client IO #0/DEBUG] [el]: Enabled auto read
[12:12:22] [Netty Local Client IO #0/DEBUG] [el]: Set listener of el@156b31d to bcz@11bce33
[12:12:22] [Server thread/INFO] [ly]: Alpha_Animations[local:E:59d29689] logged in with entity id 0 at (-191.5, 71.0, 237.5)
[12:12:22] [Server thread/DEBUG] [el]: Set listener of el@1de01ad to ln@1842431
[12:12:22] [Server thread/DEBUG] [el]: Disabled auto read
[12:12:22] [Netty Server IO #1/DEBUG] [el]: Enabled auto read
[12:12:26] [Server thread/INFO]: Alpha_Animations joined the gameAlpha_Animations joined the game
12:12:26.805 INFO Server thread tallworlds: Server sent 100 cubes to player, 7397 remaining
//Edited out -- Server sent 100 cubes to player
12:12:34.486 INFO Server thread tallworlds: Server sent 100 cubes to player, 5297 remaining
[12:12:34] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 12537ms behind, skipping 250 tick(s)
12:12:34.587 INFO Server thread tallworlds: Server sent 100 cubes to player, 5197 remaining
//Edited out -- Server sent 100 cubes to player
12:12:55.120 INFO Server thread tallworlds: Server sent 100 cubes to player, 3597 remaining
[12:12:55] [Server thread/INFO] [bpp]: Saving and pausing game...
[12:12:55] [Server thread/INFO]: Saving chunks for level 'First Tall World'/Overworld
[12:13:28] [Server thread/ERROR]: Encountered an unexpected exception
java.lang.OutOfMemoryError: Java heap space
at cubicchunks.world.ChunkSectionHelper.getBlockLSBArray(ChunkSectionHelper.java:33) ~[ChunkSectionHelper.class:?]
at cubicchunks.server.CubeIO.writeCubeToNbt(CubeIO.java:346) ~[CubeIO.class:?]
at cubicchunks.server.CubeIO.saveCube(CubeIO.java:172) ~[CubeIO.class:?]
at cubicchunks.server.ServerCubeCache.a(ServerCubeCache.java:328) ~[ServerCubeCache.class:?]
at lf.a(lf.java:766) ~[lf.class:?]
at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:362) ~[MinecraftServer.class:?]
at bpp.z(bpp.java:142) ~[bpp.class:?]
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:449) [MinecraftServer.class:?]
at java.lang.Thread.run(Thread.java:745) [?:1.8.0_25]
[12:13:26] [Client thread/FATAL] [avf]: Error executing task
java.util.concurrent.ExecutionException: java.lang.OutOfMemoryError: Java heap space
at java.util.concurrent.FutureTask.report(FutureTask.java:122) ~[?:1.8.0_25]
at java.util.concurrent.FutureTask.get(FutureTask.java:192) ~[?:1.8.0_25]
at net.minecraft.util.Util.a(Util.java:61) [h.class:?]
at net.minecraft.main.Minecraft.runGameLoop(Minecraft.java:880) [avf.class:?]
at net.minecraft.main.Minecraft.setCrashReporter|setViewEntity|displayGuiScreen|runTask|run|loadWorld|addServerStatsToSnooper|setServerData(Minecraft.java:325) [avf.class:?]
at null.main(null.java:124) [Main.class:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_25]
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_25]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_25]
at java.lang.reflect.Method.invoke(Method.java:483) ~[?:1.8.0_25]
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131) [launchwrapper-1.8.jar:?]
at net.minecraft.launchwrapper.Launch.main(Launch.java:27) [launchwrapper-1.8.jar:?]
Caused by: java.lang.OutOfMemoryError: Java heap space
at cubicchunks.world.column.Column.loadCubes(Column.java:677) ~[Column.class:?]
at cubicchunks.world.column.Column.a(Column.java:648) ~[Column.class:?]
at net.minecraft.network.play.NetHandlerPlayClient.handleServerDifficuilty|handleRemoveEntityEffect|handleTitle|handleUpdateTeam|handleBlockBreakAnimation|handleLevelBorder|handleSpawnPainting|handleEntityMetadata|handleSpawnObject|handleSetExperience|handleSignEditorOpen|handleOpenWindow|handlePluginMessage|handleSoundEffect|handleEntityEffect|handleChunkData|handleExplosion|handleResourcePackSend|handleUpdateBlockEntity|handleTabComplete|handleListItem|handleCollectItem|handleSpawnPlayer|handleUpdateTime|handleAttachEntity|handleSpawnExperienceOrb|handleCamera|handlePlayerAbilities|handleUpdateHealth|handleWindowItems|handleMultiBlockChange|handleDisconnect|handleJoinGame|handleEntityProperties|handleMapChunkBulk|handleSetCompression|handleChangeGameState|handleRespawn|handleBlockAction|handleUseBed|handleChatMessage|handlePlayerListHeaderFooter|handleHeldItemChange|handleSpawnPosition|handleAnimation|addToSendQueue|handleEntityVelocity|handleSpawnGlobal|handleConfirmTransaction|handleUpdateObjective|handleMaps|handleCombat|handleEntityTeleport|handleEffect|handleWindowProperty|handleEntityStatus|handleBlockChange|handleDestroyEntities|handleUpdateSign|handleUpdateScore|handlePlayerpositionAndLook|handleStatistics|handleEntityHeadLook|handleSpawnMob|handleDisplayScoreboard|handleCloseWindow|handleEntityEquipment|handleEntity|handleParticle|handleSetSlot|handleUpdateEntityNBT|handleKeepAlive(NetHandlerPlayClient.java:896) ~[bcz.class:?]
at net.minecraft.network.play.packet.clientbound.PacketMapChunkBulk.handle|getX|getChunkCount|read|handle(PacketMapChunkBulk.java:81) ~[gq.class:?]
at net.minecraft.network.play.packet.clientbound.PacketMapChunkBulk.handle|getX|getChunkCount|read|handle(PacketMapChunkBulk.java:10) ~[gq.class:?]
at net.minecraft.network.PacketThreadUtil$1.run(PacketThreadUtil$1.java:13) ~[fi$1.class:?]
at java.util.concurrent.Executors$RunnableAdapter.call(Executors$RunnableAdapter.java:511) ~[?:1.8.0_25]
at java.util.concurrent.FutureTask.run(FutureTask.java:266) ~[?:1.8.0_25]
at net.minecraft.util.Util.a(Util.java:60) ~[h.class:?]
... 9 more
[12:13:41] [Client thread/FATAL] [avf]: Error executing task
java.util.concurrent.ExecutionException: java.lang.OutOfMemoryError: Java heap space
at java.util.concurrent.FutureTask.report(FutureTask.java:122) ~[?:1.8.0_25]
at java.util.concurrent.FutureTask.get(FutureTask.java:192) ~[?:1.8.0_25]
at net.minecraft.util.Util.a(Util.java:61) [h.class:?]
at net.minecraft.main.Minecraft.runGameLoop(Minecraft.java:880) [avf.class:?]
at net.minecraft.main.Minecraft.setCrashReporter|setViewEntity|displayGuiScreen|runTask|run|loadWorld|addServerStatsToSnooper|setServerData(Minecraft.java:325) [avf.class:?]
at null.main(null.java:124) [Main.class:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_25]
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_25]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_25]
at java.lang.reflect.Method.invoke(Method.java:483) ~[?:1.8.0_25]
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131) [launchwrapper-1.8.jar:?]
at net.minecraft.launchwrapper.Launch.main(Launch.java:27) [launchwrapper-1.8.jar:?]
Caused by: java.lang.OutOfMemoryError: Java heap space
at net.minecraft.world.chunk.NibbleArray.(NibbleArray.java:9) ~[amx.class:?]
at net.minecraft.world.chunk.storage.ChunkSection.(ChunkSection.java:25) ~[ana.class:?]
at cubicchunks.world.cube.Cube.setEmpty(Cube.java:90) ~[Cube.class:?]
at cubicchunks.world.column.Column.loadCubes(Column.java:671) ~[Column.class:?]
at cubicchunks.world.column.Column.a(Column.java:648) ~[Column.class:?]
at net.minecraft.network.play.NetHandlerPlayClient.handleServerDifficuilty|handleRemoveEntityEffect|handleTitle|handleUpdateTeam|handleBlockBreakAnimation|handleLevelBorder|handleSpawnPainting|handleEntityMetadata|handleSpawnObject|handleSetExperience|handleSignEditorOpen|handleOpenWindow|handlePluginMessage|handleSoundEffect|handleEntityEffect|handleChunkData|handleExplosion|handleResourcePackSend|handleUpdateBlockEntity|handleTabComplete|handleListItem|handleCollectItem|handleSpawnPlayer|handleUpdateTime|handleAttachEntity|handleSpawnExperienceOrb|handleCamera|handlePlayerAbilities|handleUpdateHealth|handleWindowItems|handleMultiBlockChange|handleDisconnect|handleJoinGame|handleEntityProperties|handleMapChunkBulk|handleSetCompression|handleChangeGameState|handleRespawn|handleBlockAction|handleUseBed|handleChatMessage|handlePlayerListHeaderFooter|handleHeldItemChange|handleSpawnPosition|handleAnimation|addToSendQueue|handleEntityVelocity|handleSpawnGlobal|handleConfirmTransaction|handleUpdateObjective|handleMaps|handleCombat|handleEntityTeleport|handleEffect|handleWindowProperty|handleEntityStatus|handleBlockChange|handleDestroyEntities|handleUpdateSign|handleUpdateScore|handlePlayerpositionAndLook|handleStatistics|handleEntityHeadLook|handleSpawnMob|handleDisplayScoreboard|handleCloseWindow|handleEntityEquipment|handleEntity|handleParticle|handleSetSlot|handleUpdateEntityNBT|handleKeepAlive(NetHandlerPlayClient.java:896) ~[bcz.class:?]
at net.minecraft.network.play.packet.clientbound.PacketMapChunkBulk.handle|getX|getChunkCount|read|handle(PacketMapChunkBulk.java:81) ~[gq.class:?]
at net.minecraft.network.play.packet.clientbound.PacketMapChunkBulk.handle|getX|getChunkCount|read|handle(PacketMapChunkBulk.java:10) ~[gq.class:?]
at net.minecraft.network.PacketThreadUtil$1.run(PacketThreadUtil$1.java:13) ~[fi$1.class:?]
at java.util.concurrent.Executors$RunnableAdapter.call(Executors$RunnableAdapter.java:511) ~[?:1.8.0_25]
at java.util.concurrent.FutureTask.run(FutureTask.java:266) ~[?:1.8.0_25]
at net.minecraft.util.Util.a(Util.java:60) ~[h.class:?]
... 9 more
[12:13:45] [Server thread/ERROR]: This crash report has been saved to: C:\Users\Alpha\AppData\Roaming.minecraft\crash-reports\crash-2015-04-12_12.13.45-server.txt
[12:13:45] [Server thread/INFO]: Stopping server
[12:13:45] [Server thread/INFO]: Saving players
[12:13:48] [Server thread/INFO] [ln]: Alpha_Animations lost connection: TextComponent{text='Server closed', siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null, insertion=null}}
[12:13:48] [Server thread/INFO]: Alpha_Animations left the gameAlpha_Animations left the game
[12:13:50] [Server thread/INFO] [ln]: Stopping singleplayer server as player logged out
[12:13:52] [Server thread/INFO]: Saving worlds
[12:13:52] [Server thread/INFO]: Saving chunks for level 'First Tall World'/Overworld
[12:14:04] [Server thread/ERROR]: Exception stopping the server
java.lang.OutOfMemoryError: Java heap space
[12:14:16] [Client thread/FATAL] [avf]: Error executing task
java.util.concurrent.ExecutionException: java.lang.OutOfMemoryError: Java heap space
at java.util.concurrent.FutureTask.report(FutureTask.java:122) ~[?:1.8.0_25]
at java.util.concurrent.FutureTask.get(FutureTask.java:192) ~[?:1.8.0_25]
at net.minecraft.util.Util.a(Util.java:61) [h.class:?]
at net.minecraft.main.Minecraft.runGameLoop(Minecraft.java:880) [avf.class:?]
at net.minecraft.main.Minecraft.setCrashReporter|setViewEntity|displayGuiScreen|runTask|run|loadWorld|addServerStatsToSnooper|setServerData(Minecraft.java:325) [avf.class:?]
at null.main(null.java:124) [Main.class:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_25]
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_25]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_25]
at java.lang.reflect.Method.invoke(Method.java:483) ~[?:1.8.0_25]
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131) [launchwrapper-1.8.jar:?]
at net.minecraft.launchwrapper.Launch.main(Launch.java:27) [launchwrapper-1.8.jar:?]
Caused by: java.lang.OutOfMemoryError: Java heap space

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