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scrollsnap's Issues

CalculateMaxIndex off by 1

CalculateMaxIndex returns the count of child LayoutElements. Since it represents a 0-based index, however, this would for example return 5 for a collection of 5 elements, where the MaxIndex should actually be 4 (0,1,2,3,4).

Glitch with wrap around

Hello, thanks for the great tool! I have a weird glitch when i use the wrap around feature, only when snapping to previous (both via code and drag), where it glitches and come back to the same slot as before. The example scene works fine and i can't find out what i am doing wrong.

Thanks in advance!
Federico

SetContentSize destroys Layout if CanvasScaler is used

private void SetContentSize(int elementCount) { this.content.sizeDelta = new Vector2(this.cellSize.x * elementCount, this.content.rect.height); }

can set content RectTransform to a wrong height if a CanvasScaler is used on the root canvas. To fix this, change it to:

private void SetContentSize(int elementCount) { this.content.sizeDelta = new Vector2(this.cellSize.x * elementCount, this.content.sizeDelta.y); }

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