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jamcraft4's Issues

Pause menu

Make the escape menu and UI in general pause the game

  • Add a "Continue" button or "Close" or "Resume" ...

Lights

Add some lightning ambiance, player with some kind of light aura
Shadows far from him, things like that to get extra juice in the level

Player death

  • Dying animation
  • Go back to spawn with full life

Camera tweak

  • Camera follows dot between mouse and player
  • Camera size should be smaller

Level transitions

Upon game start: Player spawns in a room with a single crafting station.
When level is generated, a portails/door open leading to the dungeon start
When the dungeon is over, exit portal get the player back to that room.
Upon entering the room, next level is generated,
and so on until end of the game

Arrow trail

Some trail particle behind the arrow would be nice!

Difficulty progression

  • Have spawn points in prefabs
  • Use some arbitrary thing to set difficulty level: Example: Current level number/ Time played/ Killing count/ Items looted/ ...
    At each generation, spawn enemies based on difficulty value into the spawn points.

Level transition theme

When the player is in between two level, waiting for the new one to generate or crafting things

First enemy

We need a name, behavior, style, ...
Listening to ideas

Enemy drop

Enemy can die and drop random weapon parts

Weapon system

Player should be able to shoot things and yield a weapon

Bad spawn: Add corridors

I lost the screenshot but its possible to have room disconnected so player cannot reach everywhere.
We need to add corridors

Portals

Need a sprite for the portal from/to dungeon/crafting room

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