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SH.SOArchitecture

GitHub License Static Badge GitHub package.json version

This package is for the Unity engine, which provides an architecture based on ScriptableObjects. It simplifies development of modular and customizable games.

Features

  • Easy data storage: Store game data in ScriptableObjects that can be edited at runtime without compiling code.
  • Modular design: Create modular game components that can be easily combined and reused.
  • Take advantage of reactive programming: This architecture makes it easy to implement Event Driven UI approaches.
  • Work with a wide range of data types: This package includes ready-to-use ScriptableObjects components for all C# primitive types and supports almost all types serialized by Unity.

Installation

  1. Open the package manager in the Unity engine.
  2. Click on the add icon in the upper left corner of the manager and select Add package from git URL....
  3. Paste the following link: https://github.com/SzymonHalucha/SH.SOArchitecture.git.
  4. Click Add button.

Modules in the package

This package has the following modules: Callers, Events, Listeners, ScriptableListeners, Variables.

Primitive types supported by default

  • bool
  • byte
  • char
  • double
  • float
  • int
  • long
  • sbyte
  • short
  • string
  • uint
  • ulong
  • ushort

Unity Engine types supported by default

  • AnimationCurve
  • AudioClip
  • Color
  • Color32
  • GameObject
  • LayerMask
  • UnityEngine.Object
  • Quaternion
  • Scene
  • Vector2
  • Vector2Int
  • Vector3
  • Vector3Int
  • Vector4

Scripts generator

This package has a built-in tool for generating scripts for custom serialized types, created by a programmer. The generator can be found on the Unity engine window toolbar in the Window tab, under the name SO Architecture Generator.

Generator

Versioning

We use SemVer for versioning. For the versions available, see the branches on this repository.

Authors

  • Szymon Hałucha - Maintainer

See also the list of contributors who participated in this project.

License

This project is licensed under the MIT License - see the LICENSE file for details.

sh.soarchitecture's People

Contributors

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Watchers

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