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sydneyhud's Introduction

SydneyHUD

All-In-One PAYDAY2 HUD mod

Features

  • 360ยฐ view driving
  • Always Show MOD Icons
  • Ammo total left count without including clip
  • Anti accidentally throwing grenades in stealth
  • Anti bobble
  • Armor/Inspire timers
  • Auto enable Sentry Gun AP
  • Auto laser on
  • Buy all assets
  • Changeable HUD scale
  • Changeable Waypoint Text Color
  • Chat feed system (Assault Phase / ECM battery / Inspire ACE CT / Down Warning)
  • Chat Info
  • ChatTime
  • Contract broker quick link
  • Corpse Remover Plus
  • Damage Pop-up
  • Down Counter / Detection risk indicator
  • Down Warning
  • Enhanced Assault Banner
  • First Aid Kit notifyer
  • Flashlight Extender
  • Force enable / disable showing of weapon skins in lobby
  • HPS Meters
  • HUD Panel Lists
  • HUD Tab Stats
  • Health bar
  • Hold to pick
  • Ingame-voice indicators
  • Interact Time Hint
  • Kill-Counters
  • Laser options
  • Multi language Support (English / Japanese / French / Russian)
  • Numerical Suspicion
  • Numerical interaction countdown
  • Pacified Civilian Markers
  • Push to Interact
  • Push to Interact Delay
  • Reload interaction circle
  • Save/Load Preplanning
  • Screen Skipping
  • Some graphical tweaks
  • Spot Civilians
  • Stamina Meter

Feature Requests / Bug Reports

Please create issues here or Submit at SteamGroup

Downloads

Join SydneyMOD Steam Group and read about the group.

Get in touch

Contributers

  • katabame: Main Developer
  • BangL: Main Developer
  • kash: Japanese Translator & Developer
  • IPowis: English Translator & Developer
  • PoorPockets McNewHold: French Translator & Community Manager
  • hexco321: Feature contributer
  • STaJIKeR1: Russian Translator
  • exp1os1on: Russian Translator
  • Kazenin: Portuguese Translator
  • Nox-404: Bug fixer

Special Thanks

SydneyHUD is using the following mods, codes & textures. So, Big credit to these guys!

  • ๐Ÿ”JackHUD by BangL ๐Ÿ”—
  • ๐Ÿ’ŽHold to pick by Malo ๐Ÿ”—
  • ๐ŸƒAnti-Bobble by Schmuddel ๐Ÿ”—
  • ๐ŸบWolfyHUD by KAMIKAZE94 ๐Ÿ”—
  • ๐Ÿš™Driver's Neck Brace Removed by EdisLeado ๐Ÿ”—
  • ๐Ÿ”งAlways Show MOD Icons by Slippy ๐Ÿ”—
  • ๐Ÿ‘ฆ๐ŸปCivilian Marking in Stealth by EdisLeado ๐Ÿ”—
  • ๐Ÿš‘Replenished by FishTaco ๐Ÿ”—
  • ๐Ÿ’€Swan Song Effect by Simon ๐Ÿ”—
  • ๐Ÿ“ฆNo Bag Bendy Tilt by mluzarow ๐Ÿ”—
  • ๐Ÿ’‰FAK-Notifier by SlashNephy ๐Ÿ”—
  • ๐Ÿ’ฌChat Info by Nebby ๐Ÿ”—
  • ๐Ÿ•—Delayed Calls Fix by SNH20 ๐Ÿ”—
  • many of inspired mod

AND YOU.

sydneyhud's People

Contributors

bangl avatar dir3kt avatar extremecodetv avatar hexco321 avatar kasheight avatar katabame avatar kazenin avatar sprtz avatar stajiker1 avatar

Stargazers

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Watchers

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sydneyhud's Issues

Game crash

game crash when i start it. I update to btl 2.0 and all me mod is working but not the HUB. Nice mod and good luck for the fix.

Ammo Bags and Medic Bag "Bars"

From discord, From ivangamer 186636846808301568 more precisely.
He wanted a feature that allows you to verify how many ammo or how many "Healing" are available into a Bar showing "how many" into a percentage.
An alternative to the "bar look" would be to show how many like on WolfHUD, By just a little percentage showed like on WolfHUD.
EDIT: This feature would be a seperate feature from the already "show how many" bags feature in the HUDlist's.
image
image
image

Total Dodge percentage counter.

From discord, From ivangamer 186636846808301568 more precisely.
He wanted that the mod show the total dodge percentage as a perk in the perk panel. PocoHUD already got this feature for exemple.
image
calque 2
image

Anti Desync feature related crash?

I had a crash yesterday when a player went into custody. Looked in the crashlog and saw this. Could this be related to the anti desync feature in the mod?

Application has crashed: C++ exception
[string "lib/units/beings/player/huskplayermovement...."]:3661: attempt to index field '_magazine_data' (a nil value)

SCRIPT STACK


Callstack:

     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
                       ???  (???)     ???                                                 

Current thread: Main


System information:
Application version : 1.74.275.
CPU : Intel(R) Core(TM) i7-2630QM CPU @ 2.00GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 10.0
GPU : Intel(R) HD Graphics 3000 / nvumdshim.dll[21.21.13.7892]
Language : @ID94cca2fdaccfc2cd@
Memory : 10145MB 60KB
OS : 6.1.7601 (Service Pack 1) 0x300-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Realtek Semiconductor Corp. (Speakers (Realtek High Definition Audio))

"Remove" the language selection button.

Since the new BLT 2 hook adds a language selection thingy in the mod options already, I suggest that we should remove the one directly in the SydneyHUD mod options. That's a small detail that probably everybody will ignore... Except me.

Drill upgrade icon on HUD

I recently play with this HUD and then when I use the drill it's not show drill upgrade icon like in WolfHUD did you know the upgrade that usually show on the drill (Clock,Silent,Restart while in WolfHUD Restart icon will color yellow when fully upgrade) it's just for convenient sake especially restart upgrade which doesn't show it's fully upgrade or not in actual drill

copdamage.lua got nil value

Occurred job: Watch Dogs OneDown Day1

Description:
Crash suddenly all latest SydneyHUD users same time.
Disabled Show Minion, but still crashing. Maybe Kill counter or like that?

Local commit: 415f896
Occurred PAYDAY2 Version: 130.0 and 130.1

Crash log:

Application has crashed: C++ exception
[string "lib/units/enemies/cop/copdamage.lua"]:2423: attempt to index a nil value

SCRIPT STACK
-------------------------------
Callstack:
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     zip_get_name                                        
                         ntdll  (???)     RtlReAllocateHeap                                   
                         ntdll  (???)     ZwQueryVirtualMemory                                
                    KERNELBASE  (???)     VirtualQueryEx                                      
                    KERNELBASE  (???)     SetUnhandledExceptionFilter                         
                    KERNELBASE  (???)     SetUnhandledExceptionFilter                         
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     zip_get_name                                        
-------------------------------
Current thread: Main
-------------------------------

[Highest Priority] Make compatibility to BLT2

PAYDAY2 is updated to add support for LuaJIT. thanks to it, BLT is updated to BLT2.
Some of methods is outdated, SydneyHUD won't launch up anymore.
maybe need rewrite bunch of codes, time to update to SydneyHUD v4.

Sort out options

we have so many features now. current option menu is not enough to show everything clear.
we need sort out and separate those options.

[Possible WolfHud mod related] Crashed while I was trying to join the Crime Spree lobby if the host has WolfHud mod installed

Hi. I don't have a WolfHud anymore but I've noticed that while I was trying to join the Crime Spree lobby when the host has the WolfHud installed (Dev version from GitHub and it's the newest one) I'll get crashed all the time and I always get the same crash log like this;


Application has crashed: C++ exception
[string "lib/managers/missionassetsmanager.lua"]:551: attempt to index field '?' (a nil value)

SCRIPT STACK


Callstack:

     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 

Current thread: Main


System information:
Application version : 1.70.234
CPU : AMD Phenom(tm) II X2 555 Processor (1 core); SSE; SSE2; SSE3
DirectX : 10.0
GPU : AMD Radeon HD 5500 Series / aticfx32.dll[8.17.10.1404]
Language : @ID94cca2fdaccfc2cd@
Memory : 8189MB 248KB
OS : 6.1.7601 (Service Pack 1) 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Speakers (JBL Pebbles))


So maybe this crashed (that's related about the feature Buy All Assets that's in the WolfHud mod) may come from WolfHud mod but I am not sure tho but if so then if it's possible can you add this feature in the option to check/uncheck it?(as optional to use this feature so it can prevent the problem)
PS. I don't have buy all assets mod and I'm using the Hud Mod called HudList.

Crash issue with auto AP round on sentry

Have just tried Sydneyhud
using Valky rifle China puff
Playing on Safe house raid overkill + deathwish for solo and got disconnected after other joined my host
I'm using 6 sentry gun, 4 suppressed and 2 normal
Look okay when i was alone and got crash after someone joined (at 100%) , i dont alway get crash right away when someone joined but most of time , someone joined and i crashed, ocasionally i can play a bit few second to almost a minute after 1 or 2 players joined at most
There were no other mod but BLT and Sydneyhud
Also when i turned off auto AP round for sentry, it's fixed, no more crash with the same setup and players joining back and forth
i really love your hud , i hope you can fix it in some way or make a seperate mod for sentry auto AP that work without crashing

crash.txt

pre2ใซๆ›ดๆ–ฐๅพŒ่ตทๅ‹•ใ™ใ‚‹ใจใ‚ฏใƒฉใƒƒใ‚ทใƒฅ

ๆœฌ้กŒใฉใ†ใ‚Špre2ใซๆ›ดๆ–ฐใ™ใ‚‹ใจ่ตทๅ‹•ๆ™‚ใซใ‚ฏใƒฉใƒƒใ‚ทใƒฅใ—ใฆใƒกใƒ‹ใƒฅใƒผ็”ป้ขใซใ™ใ‚‰ใŸใฉใ‚Š็€ใ‘ใพใ›ใ‚“ใ€‚pre1ใซๆˆปใ™ใจ่ตทๅ‹•ใงใใŸใฎใงpre2ใซๅ•้กŒใŒใ‚ใ‚‹ใฎใงใฏใจๆ€ใ„ใพใ™ใ€‚

Implement Damagepopup

I'm trying implement damagepopup feature, but it won't work fine.
is there any standalone mod for refer?

down warning compatible with One Down difficulty

Currently, DownWarning sending
Warning: {peer_name} downed ({current_down}/3 or 4)
but this msg isn't suited for OneDown difficulty.
if OneDown difficulty, msg must like this.
Warning: {peer_name} downed ({current_down}/1or2)

Crash on the way to reset.

Application has crashed: C++ exception
mods/SydneyHUD/SydneyHUD.lua:239: attempt to index a nil value

probably, when resetting all options, do SydneyHUD:ForceReloadAllMenus() function and MenuHelper:GetMenu(menu)._items_list var (that is "nil" value).
this var happens the crash.

New Icon Type make blank icon

New Icon Type on Experimental Feature make some HUD list's icon blank white.
Need to check asset file and asset load code.

Crash after exiting heist

Been getting this crash very frequently after the desync update. It happens pretty much every time I disconnect from a heist. I have the latest SydneyHUD version.

Sun Jul 09 14:26:00 2017

Application has crashed: C++ exception
mods/SydneyHUD/lua/ECMJammerBase.lua:81: attempt to index a nil value

SCRIPT STACK


Callstack:

     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
                       ???  (???)     ???                                                 

Current thread: Main


System information:
Application version : 1.74.275.
CPU : Intel(R) Core(TM) i7-2630QM CPU @ 2.00GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
DirectX : 10.0
GPU : Intel(R) HD Graphics 3000 / nvumdshim.dll[21.21.13.7892]
Language : @ID94cca2fdaccfc2cd@
Memory : 10145MB 60KB
OS : 6.1.7601 (Service Pack 1) 0x300-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Realtek Semiconductor Corp. (Speakers (Realtek High Definition Audio))

Tab panel issue.

I can't tell if it's due to resolution scaling or something else.
But all the stats for kills and accuracy on the right side panel are inside my white mask, written in white text, it can't be read at all.

I assume this is resolution scaling? Since the mask is excessively pixelated and warped at 5760*1080.
A possible font color change?

Sentry AP Crash

Hello. I'm using newest version (3.0.1 is it?) and the game still crashes when sentry is placed. Last game it allowed me to put 4 sentries, then i picked one and game crashed after replacing. Next games it crashes after placing first one.

Below I'll paste crash logs:

Wed Jun 28 10:44:08 2017

Application has crashed: access violation

Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???

Current thread: Main
Script stack:
send() lib/network/base/networkpeer.lua:1034
_send_queued() lib/network/base/networkpeer.lua:1072
send_queued_sync() lib/network/base/networkpeer.lua:1094
send_to_peers_synched() lib/network/base/basenetworksession.lua:687
@mods/SydneyHUD/lua/SentryGunWeapon.lua:28
() =(tail
call):-1 _update_queued_tasks()
lib/managers/enemymanager.lua:580 update()
lib/managers/enemymanager.lua:48
lib/setups/gamesetup.lua:651 ()
=(tail call):-1
update() lib/setups/networkgamesetup.lua:21
core/lib/setups/coresetup.lua:537
() =(tail
call):-1

System information:
Application version : 1.72.257
CPU : Intel(R) Core(TM)2 Quad CPU Q9400 @ 2.66GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1
DirectX : 10.0
GPU : NVIDIA GeForce GTX 1060 6GB / nvd3dum.dll[21.21.13.7595]
Language : @ID94cca2fdaccfc2cd@
Memory : 8191MB 56KB
OS : 6.1.7601 (Service Pack 1) 0x100-0x1 (64 bits)
Physics : threaded
Renderer : DX9 threaded
Sound : Microsoft (Headphones (Siberia Raw Prism Headset))

Wed Jun 28 10:53:45 2017
Application has crashed: access violation

Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???

Current thread: Main
Script stack:
send() lib/network/base/networkpeer.lua:1034
_send_queued() lib/network/base/networkpeer.lua:1072
send_queued_sync() lib/network/base/networkpeer.lua:1094
send_to_peers_synched() lib/network/base/basenetworksession.lua:687
@mods/SydneyHUD/lua/SentryGunWeapon.lua:28
() =(tail
call):-1 _update_queued_tasks()
lib/managers/enemymanager.lua:580 update()
lib/managers/enemymanager.lua:48
lib/setups/gamesetup.lua:651 ()
=(tail call):-1
update() lib/setups/networkgamesetup.lua:21
core/lib/setups/coresetup.lua:537
() =(tail
call):-1

System information:
<<<same as above)>>>

HUD Tab Stats bugs

After pressing tab more than once some info is cut off
Having mutators active the tab menu has white lines appear

rewrite mod.txt

  • required lib isn't showing
  • sort hooks
  • add some mod suggestion

Create Installer

I can create GUI/CUI installer with C#.
IDK which UI is needed from users.
I'll make poll with google enquete.

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