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wordscramble's Introduction

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wordscramble's Issues

Add Main Menu

  • App Title
  • Play Button (Placeholder)
  • Scores Button (Placeholder)

View: Mode Selection

  • App Title
  • Page Subtitle
  • Button for dictionary (placeholder)
  • Button for endless (placeholder)

Add Timers

On play screen:

  • Countdown timer from a value (2 minutes for testing)
  • Countup timer for time spent on a single word
  • Show time remaining

Add game restart

“Add a left bar button item that calls startGame(), so users can restart with a new word whenever they want to.”

Excerpt From: Paul Hudson. “Hacking with iOS: SwiftUI Edition.” Apple Books.

Track score for a word

“Put a text view below the List so you can track and show the player’s score for a given root word. How you calculate score is down to you, but something involving number of words and their letter count would be reasonable.”

Excerpt From: Paul Hudson. “Hacking with iOS: SwiftUI Edition.” Apple Books.

Limit Short Words

“Disallow answers that are shorter than three letters or are just our start word. For the three-letter check, the easiest thing to do is put a check into isReal() that returns false if the word length is under three letters. For the second part, just compare the start word against their input word and return false if they are the same.”

Excerpt From: Paul Hudson. “Hacking with iOS: SwiftUI Edition.” Apple Books.

Update UX for incorrect word popups

  • Show a shaking animation and highlight in red when an input error is made
  • Red highlighting should disappear as soon as the user updates the text field
  • The error message should display below the text input as a caption

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