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License: MIT License
The basic galactic framework for Empire at War Expanded
License: MIT License
Create a new plugin target for story flags, so that the update()
function is triggered when Check_Story_Flag()
for a given flag returns true
.
Possible plugin definition:
return {
target = "story-flag",
flag_name = "my_story_flag",
faction = "Empire",
init = function(self, ctx, ...)
return MyPlugin()
end
}
Currently the EawXMod
instance can only run in the galactic context.
As Empire at War Expanded (the mod) already supports dynamic loading of game object scripts we want to port the current approach over to the EawX Galactic Framework.
Support for tactical game modes also needs to be added.
For this reason the function crossplot:tactical()
has been added to initialize a crossplot instance.
Sometimes plugins only need to run for a certain amount of time. Therefore the framework should support an exit mechanism.
For this to work properly dependent plugins must informed about the intended exit. After the information was passed to the dependent plugins they can either grant or deny the exit request. When exiting the respective plugin should trigger an event informing all relevant components about the completed exit.
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