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srmtools's Introduction

  • ๐Ÿ‘‹ Hi, Iโ€™m @superg
  • ๐Ÿ‘€ Iโ€™m interested in PSX, reverse engineering, data preservation, video game consoles.
  • ๐Ÿ“ซ How to reach me on Discord: superg#9200

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srmtools's Issues

Building on MacOS fails due to missing project() command.

I know this source was never intended for Mac, but this may just be a semantical thing to resolve:

~/git/srmtools  tshadwick$ cmake src
CMake Warning (dev) in CMakeLists.txt:
  No project() command is present.  The top-level CMakeLists.txt file must
  contain a literal, direct call to the project() command.  Add a line of
  code such as

    project(ProjectName)

  near the top of the file, but after cmake_minimum_required().

  CMake is pretending there is a "project(Project)" command on the first
  line.
This warning is for project developers.  Use -Wno-dev to suppress it.

-- The C compiler identification is AppleClang 12.0.5.12050022
-- The CXX compiler identification is AppleClang 12.0.5.12050022
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working C compiler: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/cc - skipped
-- Detecting C compile features
-- Detecting C compile features - done
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Check for working CXX compiler: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/c++ - skipped
-- Detecting CXX compile features
-- Detecting CXX compile features - done
CMake Error at CMakeLists.txt:6 (SetTargetCategory):
  Unknown CMake command "SetTargetCategory".


CMake Warning (dev) in CMakeLists.txt:
  No cmake_minimum_required command is present.  A line of code such as

    cmake_minimum_required(VERSION 3.19)

  should be added at the top of the file.  The version specified may be lower
  if you wish to support older CMake versions for this project.  For more
  information run "cmake --help-policy CMP0000".
This warning is for project developers.  Use -Wno-dev to suppress it.

-- Configuring incomplete, errors occurred!

It appears that there's just a couple of things missing, and I suspect if this is resolved, it would work on both MacOS and Linux. Do they look familiar to you by chance?

Does it work for NES save files?

Thanks for these tools.

I used save2srm to convert an NES MiSTer savefile (.sav) to EverDrive format (srm).

The original file .sav was 32 KB, and the new converted srm file shows as 65 KB.

But on EverDrive N8 Pro, normal NES savegames are 8 KB.

So not sure if this tool works for NES games.

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