- Acts similarly to Magic Wand
- Projectiles are faster
- Ramps up to match Holy Wand
- Only available to Goku and Saiyaman
- New! Sound
- Acts similarly to Whip, has a smaller starting Area
- Will attack faster than Whip
- More power climb and speed gain than Whip
- In the weapon pool, but rare
- New! Sound
- Acts similarly to Magic Wand
- Starts with 2 projectiles
- Penetrates enemies
- Slight Knockback
- In the weapon pool, but rare
- Acts similarly to Knife
- Stronger than Knife
- Thrown much slower
- Penetrates many enemies
- Does not gain additional Amount (natively from leveling weapon)
- In the weapon pool, but rare
- New! Sound
- Acts similarly to Magic Wand
- Fires much slower
- Penetrates many enemies
- Ramps up to match Thousand Edge
- In the weapon pool, but rare
- New! Sound
- Fired at nearest enemy
- Single projectile
- Scaling Power
- Scaling Crit Chance
- Eventually fires faster
- Fired at nearest enemy
- Single projectile
- Scaling Power
- Scaling Projectile Speed
- Eventually gains Penetrate
- Eventually fires faster
- Fired at nearest enemy
- Two Projectiles
- Penetrates
- Gains Speed, Power, Penetration
- Eventually fires faster
- Fired at nearest enemy
- Six Projectiles
- Weak in damage, high in number
- Scales in power
- Eventually fires faster
- Eventually gains more projectiles
- Fired at nearest enemy
- Fires Slow
- High Damage
- Scales in Power
- Scales in Penetration
- Fired at nearest enemy
- Fires Fast
- Low Damage
- Scales in Speed
- Scales in Penetration
- Only available to Gordon
- Reduces incoming damage by 2 per level
- Base Enemy Health - +15%
- Hyper Gold Bonus - +75%
- Hyper Luck Bonus - +20%
- Identical aesthetically to Inlaid Library
- No Death at 30 minutes
- No Enemy wipe at 30 minutes
- Waves from Bone Zone have been added from 30-60 minutes
- Custom Waves have been added for 60+ Minutes
- Map unlocked by reaching level 100 as any character on The Bone Zone
- Base Enemy Health - +50%
- Hyper Base Enemy Health - 80%
- Hyper Gold Bonus - +85%
- Base Luck Bonus - +20%
- Hyper Luck Bonus - +40%
- Standard 30 minute match
- Custom Waves
- Many obstacles, and a walled in area
- Walled in area houses majority of powerful pickups
- Map unlocked by surviving one hour as anyone
- Traps have been littered around the map, and inside the walled in area
Tome - 100%/40%/30%/20% (Library Standard)
Curse - 50%
Mask - 50%
Candelabrador - 40%
Spinach - 25%
Tigarasu - 25%
Armor - 5%
Bone - 5%
Longsword - 1%
Shuriken- 1%
Fire Wand - 5%
Necronomicon- 1%
Gordon's Shield - 1%
Spear- 1%
Vandalier - 1%
Phieraggi - 1%
Unholy Vespers - 1%
Heaven Sword - 1%
Scythe - 1%
La Borra - 1%
Vacuum
Rosary
Gem
Flamethrower
Clover
- Max Health - 45
- Recovery - 0.4
- MoveSpeed - +20%
- Might - -50%
- Area - +100%
- Luck - +20%
- Curse - +25%
- Magnet - +50%
- Revival - +1
- Starting Gear - Song of Mana
- Gains 20% Area every 20 levels (Max 60%)
- Max Health - 100
- Curse - +25%
- Starting Gear - Celestial Dusting
- Gets +20% Area at level 20, +40% MoveSpeed at 40, +3 Projectiles at 60.
- Max Health - 85
- Might - -30%
- Starting Gear - Necronomicon
- +1 Projectile/20 levels (Max+2)
- Gains Revivals at level 60
- Max Health - 100
- Recovery - 0.1
- MoveSpeed - +10%
- Might - +15%
- Luck - +20%
- Curse - +45%
- Starting Gear - Longsword, Gordon's Shield
- Max Health - 90
- Recovery - 0.2
- Armor - +1
- MoveSpeed - +15%
- Luck - +60%
- Curse - +15%
- Magnet - +50%
- Reroll - +3
- Starting Gear - Shuriken
- +1 Projectile Every 20 Levels (Max+4)
- Max Health - 115
- Recovery - 0.3
- MoveSpeed - +10%
- Banish - +16
- Starting Gear - Spear
- Gains 5 Reroll every 20 levels (Max 25)
- +1 Might every level
- Max Health - 125
- Recovery - 2.0
- Armor - +1
- Revival - +2
- Curse - +50%
- Starting Gear - Ki Blasts (NEW Custom Weapon)
- +1 Projectile every 10 levels (max +3)
- +1% Might Every level
- New! Background Music
- Max Health - 125
- Recovery - 2.0
- Armor - +1
- Revival - +2
- Curse - +50%
- Starting Gear - Holy Wand
- +1 Projectile every 20 levels (max +3)
- +1% Might Every level
- New! Background Music
- Max Health - 100
- Recovery - 2.0
- Duration - +20%
- Revival - +2
- Curse - +25%
- Starting Gear - Ebony Wings, Peachone
- +5% Might, MoveSpeed, Curse every 10 levels (Max +20%)
- New! Background Music
- Max Health - 125
- Armor - +5
- Revival - +1
- Starting Gear - Lightning Ring
- +0.1 Regen Every Level, +10% Curse Every Level, +25% MoveSpeed
- Max Health - 85
- Armor - +1
- Speed - +15%
- Duration - +40%
- Growth - +50%
- Starting Gear - Runetracer
- +1% Luck Every Level
- New! Background Music
- Max Health - 75
- Area - +20%
- Starting Gear - Garlic, Pummola
- +2% Curse Every Level
- Max Health - 50
- Starting Gear - Hellfire
- +5% Curse Every Level, -1% Cooldown Every Level
- Toastie clone
- New! Background Music
- Max Health - 75
- Armor - +1
- Reroll - +1500
- Starting Gear - Curse
- Starting Levels - +1
- +10% Might Every 10 levels (Max+70%)
- New! Background Music
- Max Health - 70
- Armor - +2
- MoveSpeed - +20%
- Might - +20%
- Area - +20%
- Speed - +20%
- Duration - +20%
- Amount - +1
- Cooldown - -20%
- Luck - +20%
- Growth - +20%
- Greed - +20%
- Curse - +20%
- Revival - +2
- Reroll - +2
- Skip +2
- Banish +2
- Starting Gear - Explosion AoE
- +20% Might Every 10 levels (Max+140%)
- New! Background Music
- OH YEAH!
- THE CHAMP IS HERE!
- New! Background Music
- Max Health - 100
- Recovery - 2.0
- Area - +20%
- Revival - +1
- Starting Gear - Whip, Armor, Curse, Pummola
- +1 Might every level
- New! Background Music
- Max Health - 100
- Recovery - 1.0
- Armor +2
- Starting Gear - Fire Wand
- +1 Might, Area every level
- New! Background Music
- Max Health - 100
- Recovery - 1.0
- Armor - +1
- Starting Gear - Whip, Curse
- +1 Might Every Level
- New! Background Music
- Max Health - 100
- Recovery - 1.0
- Armor +2
- MoveSpeed - +20%
- Extra Levels - +1
- Starting Gear - Laurel
- +1% Might Every Level
- New! Background Music
- Max Health - 100
- Recovery - 2.0
- Armor - +2
- MoveSpeed - +20%
- Speed - +30%
- Duration - +20%
- Starting Gear - Pulsar
- +1% Might Every Level
- Max Health - 85
- Recovery - 2.0
- Armor - +3
- MoveSpeed - +20%
- Luck - +100%
- Curse - +50%
- Starting Gear - Cherry Bomb
- +2 Curse Every Level | +1% MoveSpeed Every Level
- New! Background Music
- Max Health - 120
- Armor - +2
- Amount - +1
- Reroll - +5
- Skip - +3
- Banish - +3
- Starting Gear - Cross
- +1% Might Every Level
- Max Health - 150
- Armor - +5
- Revival - +5
- Starting Gear - Pentagram, Fire Wand
- +5% Curse Every Level
- New! Background Music
- Max Health - 25
- MoveSpeed - +100%
- Starting Gear - Wings
- +1 Starting Level, +1% MoveSpeed Every Level
- New! Background Music
- Max Health - 25
- Amount - +2
- Starting Gear - Knife
- +1 Max Hp Every Level, +1 Projectile every 10 levels (Max+3)
- Max Health - 75
- MoveSpeed - +30%
- Amount - +3
- Revival - +1
- Starting Gear - Bone
- +1% Speed Every Level
- Max Health - 85
- Area - +30%
- Growth - +50%
- Starting Gear - Bible
- +1% Area Every Level
- Max Health - 80
- Duration - +40%
- Luck - +40%
- Starting Gear - Runetracer
- +1% Duration Every Level
- Max Health - 65
- Area - +30%
- Speed - +30%
- Duration - +30%
- Amount - +1
- Starting Gear - Carrello
- Max Health - 15
- MoveSpeed - +75%
- Cooldown - -50%
- Starting Gear - Pentagram
- +1 HP Every Level
- Max Health - 100
- Armor - +5
- Area - +40%
- Amount - +2
- Cooldown - -20%
- Curse- +50%
- Starting Gear - Axe, Duplicator
- Max Health - 55
- MoveSpeed - +30%
- Area - +25%
- Starting Gear - Gatti Armani
- +1% Luck Every Level
- Max Health - 95
- MoveSpeed - +20%
- Cooldown - -30%
- Luck - +50%
- Reroll - +2
- Skip - +2
- Banish +2
- Starting Levels - 1
- Starting Gear - Laurel
- -10% Cooldown every 10 levels (Max-30%)
- Max Health - 75
- MoveSpeed - +25%
- Growth - +20%
- Reroll - +4
- Starting Gear - Whip
- +1% Might Every Level
- Max Health - 100
- Armor - +2
- Luck - +40%
- Growth - +25%
- Reroll - +4
- Skip - +2
- Starting Gear - Phiera Der Tuphello
- +1% Might Every Level
- Max Health - 25
- Armor - +2
- MoveSpeed - +15%
- Area - +100%
- Starting Gear - Cherrybomb
- +1 Projectile every 10 levels (max +3)
- +10% Curse every Level
- Max Health - 50
- Recovery - 0.5
- Armor - +16
- MoveSpeed - +15%
- Duration - 100%
- Luck - -20%
- Curse - 25%
- Revival - +3
- Starting Gear - HELLFIRE
- Gains 1% Curse Per Level, Gains +3 Projectiles
- Max Health - 80
- Recovery - 0.2
- MoveSpeed - +20%
- Might - -25%
- Curse - +15%
- Starting Gear - Necronomicon
- Gains 5% Curse Per Level, Gains 1000 HP at level 50
- Max Health - 55
- Revoery 0.1
- MoveSpeed - +10%
- Starting Gear - Longsword
- Gains +1% Curse Per Level
- Max Health - 75
- Recovery - 0.2
- MoveSpeed - +25%
- Area - +35%
- Duration - 15%
- Starting Gear - Whip
- Gains 2% Curse Per Level, Gains +6 Projectiles
- Max Health - 100
- Recovery - 0.2
- Area - -50%
- Duration - +60%
- Revival - +2
- Starting Gear - Unholy Vespers
- Gains 1% Might Per Level
- Max Health - 90
- Recovery - 0.1
- MoveSpeed - +15%
- Might - +35%
- Speed - -35%
- Amount - +1
- Curse - +15%
- Rerolls - +5
- Starting Gear - Shuriken
- Max Health - 110
- Revoery - 0.3
- Armor - +2
- MoveSpeed - +15%
- Might - +20%
- Curse - +75%
- Starting Gear - Fire Wand
- Gains 1% Might Per Level
- Max Health - 75
- Recovery - 0.2
- Armor - +4
- Area - +50%
- Duration - +50%
- Rerolls - +2
- Skils - +4
- Starting Gear - Santa Water
- Max Health - 55
- Recovery - 0.4
- Armor - +2
- Speed - -50%
- Duration - +50%
- Magnet - +25%
- Revivals - +4
- Starting Gear - Necronomicon
- Gains 1% Area Per Level
- Max Health - 100
- Recovery - 0.2
- MoveSpeed - +15%
- Might - +10%
- Luck - +50%
- Growth - +40%
- Starting Gear - Longsword
- Gains 1% Might Per Level
- Max Health - 95
- Recovery - 0.1
- Armor - +5
- MoveSpeed - +10%
- Might - 25%
- Area - +20%
- Duration - +40%
- Amount - +2
- Cooldown - -10%
- Curse - +50%
- Starting Gear - Spear
- Gains 1% Might Per Level
- Max Health - 99
- Recovery - 0.4
- Armor - +2
- Might - -50%
- Area - +25%
- Duration - +25%
- Cooldown - -50%
- Curse - +20%
- Starting Gear - Garlic
- Loses 1% MoveSpeed Per Level, Gains 1% Might, and Area Per Level
- Max Health - 100
- Recovery - 0.5
- Armor - +1
- Starting Gear - Garlic
- Gains 1% Area Per Level
- Max Health - 50
- Recovery - 0.2
- Armor - +5
- Might - +40%
- Area - +50%
- Cooldown - -10%
- Starting Gear - Santa Water
- Gains 1% Area and Might Per Level
- Max Health - 100
- Recovery - 0.2
- Armor - +2
- Might - +50%
- Luck - +25%
- Growth - 25%
- Starting Gear - Armor, Extra Level
- Gains 1% Might Per Level
- Max Health - 85
- Recovery - 0.3
- Armor - +1
- MoveSpeed - +15%
- Speed - 25%
- Duration - 25%
- Cooldown - -15%
- Luck - +35%
- Starting Gear - Bible
- Gains 1% Might per Level
- Max Health - 90
- Recovery - 0.1
- Armor - +1
- MoveSpeed - +10%
- Might - +15%
- Speed - +15%
- Luck - 50%
- Starting Gear - Cherrybomb
- Gains 1% Luck Per Level
- Max Health - 100
- Recovery - 0.1
- Armor - +10
- MoveSpeed - +15%
- Speed - +40%
- Luck - +40%
- Growth - +40%
- Curse - +40%
- Starting Gear - Dual Guns
- Gains 1% Might Per Level
- Max Health - 100
- Recovery - 0.1
- Armor - +8
- MoveSpeed - +25%
- Might - +35%
- Speed - +35%
- Amount - +1
- Luck - +25%
- Curse - +40%
- Gains 1% Might Per Level
- Max Health - 40
- Recovery - 0.5
- Armor - +6
- MoveSpeed - +25%
- Area - +25%
- Speed - +25%
- Cooldown - -15%
- Curse - +20%
- Starting Gear - Reuplsor
- Gains 1% Might Per Level
- Max Health - 20
- Recovery - 0.5
- Armor - +15
- MoveSpeed - +40%
- Might - +15%
- Area - +35%
- Duration - +35%
- Luck - +35%
- Revival - +3
- Starting Gear - Pulsar
- Gains 1 Max Health Per Level
- Max Health - 100
- Recovery - 0.5
- Armor - +1
- Might - -50%
- Area - +300%
- Duration - +100%
- Starting Gear - Song of Mana
- Gains 1% Might Per Level
- Max Health - 100
- Recovery - 0.1
- Armor - +1
- MoveSpeed - +10%
- Might - +10%
- Area - +10%
- Speed - +10%
- Duration - +10%
- Amount - +1
- Luck - +10%
- Growth - +10%
- Revival - +1
- Starting Gear - Magic Wand
- Gains 1% Might Per Level
- Max Health - 100
- Recovery - 0.2
- Armor - +1
- MoveSpeed - +50%
- Curse - +25%
- Revival - +2
- Starting Gear - Wings, Longsword, Gordon's Shield
- Max Health - 25
- Recovery - 1.0
- Armor - +4
- MoveSpeed - +15%
- Might - +100%
- Starting Gear - Fire Wand
- Gains 1% Might Per Level
- Max Health - 95
- Recovery - 0.3
- Armor - +2
- Area - +25%
- Duration - +15%
- Cooldown - -25%
- Revival - +1
- Starting Gear - Bone
- Gains 1% Might Per Level
- Max Health - 75
- Recovery - 0.2
- Armor - +2
- Area - +100%
- Duration - +100%
- Starting Gear - Runetracer
- Gains 1% Might Per Level
- Max Health - 90
- Recovery - 0.3
- Armor - +2
- MoveSpeed - +15%
- Cooldown - -10%
- Luck - +25%
- Curse - +20%
- Revival - +4
- Reroll - +1
- Starting Gear - Longsword
- Gains 1% Might Per Level
- Max Health - 100
- Recovery - 0.2
- Armor - +1
- MoveSpeed - +10%
- Might - +15%
- Amount - +1
- Luck - +15%
- Curse - +15%
- Revival - +4
- Starting Gear - Whip
- Gains 1% Area Per Level
- Max Health - 100
- Recovery - 0.2
- Armor - +2
- Might - +15%
- Luck - 15%
- Curse - +50%
- Revival - +4
- Starting Gear - Pentagram, Extra Level
- Loses 1% Cooldown Per Level
- Max Health - 100
- Recovery - 0.5
- MoveSpeed - +15%
- Might - +10%
- Cooldown - -10%
- Curse - +45%
- Revival - +5
- Rerolls - +5
- Starting Gear - Red Gun
- Gains 1% Might, Area Per Level
- Max Health - 100
- Recovery - 0.5
- Might - +35%
- Speed - +35%
- Amount - +3
- Curse - +40%
- Magnet - +25%
- Starting Gear - Blue Gun
- Gains 1% Might Per Level
- Max Health - 1
- MoveSpeed - +45%
- Speed - +45%
- Amount - +3
- Luck - +35%
- Growth - +25%
- Curse - +65%
- Magnet - +25%
- Starting Gear - Fire Wand, Massive Pushback AoE
- Gains 1% Area Per Level
- Max Health - 85
- Recovery - 0.3
- Armor - +3
- MoveSpeed - +15%
- Might - +20%
- Curse - 40%
- Revival - +2
- Starting Gear - Blue Gun
- Max Health - 75
- Recovery - 0.5
- Armor - +2
- Might - +15%
- Area - +20%
- Amount - +1
- Cooldown - -15%
- Luck - +15%
- Curse - +25%
- Starting Gear - Red Gun
-
Download the latest release from release page
-
Extract the release .zip file to your main game folder;
SteamLibrary\steamapps\common\Vampire Survivors\resources\app\.webpack\renderer
Overwrite any files when asked..
Check out my mod on
Nexus: https://www.nexusmods.com/vampiresurvivors/mods/11?tab=description
Gamebanana: https://gamebanana.com/mods/371881
Mods made with GIMP, TexturePackerGUI
Sprites pulled from various sites;
https://www.spritedatabase.net