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Intro Classes

Exercises Using Classes

###SuperHero

  • Create a class called SuperHero that takes a firstName and lastName. Give each superHero a superPunch method that returns "WHAM!".

###Robot

  • Create a class called Robot that takes name and purpose. Give each robot a greet method that returns "beep boop"

###Starship

  • Make a Starship class that takes a model and ownerName.
    • Give your StarShip a setTopSpeed method and a getTopSpeedMethod that let you change and read the topSpeed. Assume topSpeed is just a number.

    • Give your Starship an accelerateTo method that sets currentSpeed to some number, unless that number is greater than its topSpeed.

###Dice

  • Make a Dice class that takes a numberOfSides. Add a method called roll that randomly returns a number from 1 up to the numberOfSides.
    • Create a getRolls method to record that returns (not outputs) a list of arrays containing previous rolls.

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