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Simple 2D game with C++ and openGL
“Hoops” Description: This is a gameplay demo of a simple game that is mostly intended for Ipad and Android devices where you can play by touch. The goal of the game is to pass the ball as many times as possible through some hoops. Base Mechanics: By clicking on the screen , the ball will jump up to meet your cursor, and then fall again from gravity. Gameplay Mechanics: You get points for passing the ball through the hoops You lose a point if the ball collides with the edges of the hoop. 20 Hoops will pass moving slowly to the left. Features: OpenGL window using GLFW. Minimal text screen made with Glut. Collision and Gravity simulation . A simple physics algorithm to make the ball jump up and find the cursor. A simple fading text class to show gained points.
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