This project was part of the Visual Computing internship at the University of Frankfurt, Germany.
More details on our website: http://ssrad.org/projects/liquidsands
- Notice that the download might not be available. Then just look in the release folder on github.
Some notes:
- It has been written by three students (one was I) and it was our first game project ever.
- The guideline was to use the jMonkeyEngine Java game engine.
The game had to follow these guidelines:
- be a round based Strategy game
- play on a hexagon field
- where two players play over a server against each other
- and the maps are provided by the game server and must be generated dynamically by the game