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Sarevok Friendship

A Spellhold Studios mod for Baldur's Gate II: SoA and ToB (classical and EE games),
Baldur's Gate Trilogy and EET


Author: Aeryn
Mod Website: Spellhold Studios
Mod Forum: Sarevok Friendship


Overview

One of the things many find sorely lacking in the Bioware NPCs are the more complex relationships presented by modern NPC mods--especially in regards to "friendships", the relationships NPCs have with the PC when not romancing them.

This mod adds a series of dialogues with Sarevok, the PC's brother, expanding on Sarevok's experiences and struggles.

Visit the website or forum for all the latest updates.


Compatibility

This mod is designed to work on the following Infinity Engine games: the original Baldur's Gate II (BG2 or just SoA) with the Throne of Bhaal (ToB) expansion, Baldur's Gate II: Enhanced Edition (BG2EE), the conversion projects Baldur's Gate Trilogy (BGT) and Enhanced Edition Trilogy (EET).

The Sarevok Friendship mod should be compatible with all WeiDU mods, however, we cannot test every single one. It is only compatible with BGII: ToB. If you do encounter an error, please contact K'aeloree or alternatively post on the forums.

Although it is not required for the Sarevok Friendship to function properly, it is always a good idea to install the latest version of the BG2 Fixpack.


Installation

Notes

If you've previously installed the mod, remove it before extracting the new version. To do this, run setup-sarevokfriendship.exe, un-install the previously installed main component and delete the 📁 sarevokfriendship folder.

When installing or un-installing, do not close the DOS window by clicking on the X button! Instead, press the Enter key whenever instructed to do so.

Disable any antivirus or other memory-resident software before installing this or any other mod. Some (particularly avast and Norton!) have a tendency to report false positives with mod activity, resulting in failed installs.

Enhanced Editions Note

The Enhanced Editions are actively supported games. Please note that every patch update will wipe your current mod setup! If in the middle of a modded game you might want to delay the patch update (if possible) as even after reinstalling the mods, you might not be able to continue with your old savegames. Alternatively, copy the whole game's folder into a new one that can be modded and will stay untouched by game patches. It is important that you install the mod to the language version you are playing the game in. Otherwise, the dialogues of the mod will not show but give error messages.

Windows

Extract the contents of the mod archive into the folder of the game you wish to modify (the folder which contains the "CHITIN.KEY" file), using 7zip, WinRAR, or another file compression utility that handles .zip files. On successful extraction, there should be a 📁 sarevokfriendship folder and a setup-sarevokfriendship.exe file in your game folder. To install, simply double-click setup-sarevokfriendship.exe and follow the instructions on screen.

Run setup-sarevokfriendship.exe in your game folder to reinstall, un-install or otherwise change the component settings.

Note for Complete Un-installation

In addition to the methods above for removing individual components, you can completely un-install the mod using setup-sarevokfriendship --uninstall at the command line to remove all components without wading through prompts.


Frequently Asked Questions

Q: Is the Sarevok Friendship compatible with XYZ mod?
A: It most certainly should be, but we have not tested it with every single mod available. If you do encounter an error, please contact K'aeloree or alternatively post on the forums.

Q: Is the Sarevok friendship compatible with the Sarevok Romance?
A: Yes; friendship talks will shut off once you begin the romance.

Q: When will the friendship start?
A: It should begin not too long after Sarevok joins the party.

Q: This mod isn't in character at all.
A: I'm always looking for ways to improve the characterisation in this mod, so please send any suggestions or constructive criticism on the forums.

Q: Have you got any plans to expand the mod by adding more dialogues in future?
A: There are no current plans to add to the mod, no, but feel free to make suggestions!

Q: How many dialogues are there added in total?
A: There are a total of 7 new dialogues added by the mod. Some of these do have particular circumstances in which they occur--for more information feel free to ask on the forum.

Q: Does this mod change the game in any way besides adding more dialogue to Sarevok?
A: No, it shouldn't.

Q: Is there any chance that player initiated dialogue will be added in future?
A: There are currently no plans for it, but if players are interested in it we would be happy to consider adding some in future versions.

Q: I would like to translate the Sarevok friendship into another language. Any chance you could TRAify the mod?
A: Sure, we'd be happy to. If you are interested in translating, just send us a line and I'll see what I can do for the next version.


Credits and Acknowledgements

Author: Aeryn

Coder: Lava Del'Vortel

Special Acknowledgements to:

  • Thank you to everyone on the Interaction Expansion project team, and everyone who has contributed to the mod!
  • AL|EN: Wrote process which automatically provides Windows, Linux and Mac versions in the same archive file.
  • French translation: Isaya.
  • Polish translation: Astharoshe, member of Stars of Mystra.
  • Chinese translation: Merzbau.
  • Russian translation: Arkie.
  • With thanks to The IEP team, Alessia, IceDragon, BGII-addicted, AmyAE, Dagger, lotiel, JupitersDarling, zarffyn and Arconian03.

Programs/tools used in creation

  • WeiDU by Wes Weimer, Valerio Bigiani (the bigg) and Wisp.
  • Near Infinity, by Jon Olav Hauglid, FredSRichardson, and Argent77.
  • IESDP maintained by igi and lynx.
  • WinRAR, by Eugene Roshal/Alexander Roshal.

Copyrights Information

The Sarevok Friendship was developed by Aeryn, based on material from the game Baldur's Gate II and its expansion. All mod content is © Aeryn.
Baldur's Gate II: Shadows of Amn and Baldur's Gate II: Throne of Bhaal © TSR, Inc. The BioWare Infinity Engine is © BioWare Corp.
APlease note that any and all redistribution and/or hosting of this mod is expressly unwanted without permission from the author(s).

Versions History

Version 2.7 (November 20, 2022)
  • Added Russian translation by Arkie.

Version 2.6 (December 14, 2019)
  • Fixed an issue with Auto-Package Generator tool: new version of MacOS (Catalina) prevented the mod to be installed.
  • Fixed wrong SHS links in readmes and metadata files.

Version 2.5 (November 25, 2019)
  • Added sarevokfriendship.ini metadata file to support AL|EN's "Project Infinity".
  • Added REQUIRE_PREDICATE process to avoid installing the mod in inaccurate games.
  • Component: added DESIGNATED number and "sarevok_friendship" LABEL.
  • tp2 file: added credits for translations.
  • README command now accepts translated files.
  • Updated deprecated modding tools links.
  • Lower cased files.
  • Updated and renamed readme files to sarevokfriendship-readme-%LANGUAGE%.html.
  • Included Linux and Mac Os X versions in the same package (thanks AL|EN!).
  • Transfered mod to SpellHold Studios GitHub account.

Version 2.4 (14 August 2017)
  • Fixed Draconis talk.
  • Updated WeiDU installer to v246.

Version 2.3
  • Added Chinese translation by Merzbau.

Version 2.2
  • Added Polish translation by Astharoshe, member of Stars of Mystra.
  • Added translators to tp2.

Version 2.1
  • Changed readme path to the up to date one.

Version 2.0 (April 20, 2014)
  • Added French translation provided by Isaya and included better EE/EET compatibility.

Version 1.0 (December 30, 2012)
  • Initial release.

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