Giter Club home page Giter Club logo

contentpatcheranimations's People

Contributors

pathoschild avatar spacechase0 avatar

Stargazers

 avatar

Watchers

 avatar  avatar  avatar

contentpatcheranimations's Issues

Mod failed in the GameLoop.UpdateTicked event

Received the following error when first starting the game before the main screen even loads:

This mod failed in the GameLoop.UpdateTicked event. Technical details: 
System.NullReferenceException: Object reference not set to an instance of an object.
   at ContentPatcherAnimations.Mod.UpdateAnimations(Object sender, UpdateTickedEventArgs e) in C:\Programming\StardewValley\ModSource\ContentPatcherAnimations\Mod.cs:line 84
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args, Func`2 match) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 125

I did notice that this did happen immediately after seeing Animated Tools and Weapons edited TileSheets\weapons. which does make use of this mod, but I'm not clear if it is actually related.

FPS since update

Please understand that I'm not 100% on whether or not it's CP-A itself or content packs for CP-A, but. I want to mention this issue regardless, jsut incase.

I'm also not ever sure if putting issues here is a thing, or if it's checked but, again, I wanted to throw it out there (/here) on the off chance it'll help. I will say that having CP-A in game doesn't affect FPS, but I figured maybe since the content packs for it weren't
working/causing the FPS to drop while in the mods folder, then it's derived from it? If that makes sense? I have awful dysgraphia, so I apologize in advance if this comes off like a 2nd grader thought & wrote it lol.

Anyways. Yeah. FPS drops not when having just that in game, but does when having the packs for it in (more specifically Gervig's mining & food ones). I hope this helps someone & doesn't come off wrong in any way. I absolutely adore all the work you, and any other modders/coders do. My modded saves don't feel complete when CP-A isn't working </3 lol

Loading fault

var patchManager = contentPatcher.GetType().GetField("PatchManager", PrivateI).GetValue(contentPatcher);

A loading complaint effecting some animations, the complaint follows as:-
[Content Patcher Animations] This mod failed in the GameLoop.UpdateTicked event. Technical details:
System.NullReferenceException: Object reference not set to an instance of an object.
at ContentPatcherAnimations.Mod.UpdateAnimations(Object sender, UpdateTickedEventArgs e) in C:\Programming\StardewValley\ModSource\ContentPatcherAnimations\Mod.cs:line 84

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.