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SimpleGameMadeByC

A very very simple game written by C, only use to explain the principle of Finite State Machine

Introduction

As I said above, nothing is complex, just a simple game about how a hero try to kill the only slime in the forest. Player control the hero and a FSM automatically control the slime.

Interface

  1. Above: Game Board
  • Map, 4 by 4
  • H: HERO
  • S: SLIME
  • #: TREES OR GRASS
  1. Middle: The sentences in the middle are discriptions of either what slime has done or what happened after hero made choice.

  2. Bottom: The attribute board of hero and slime

How to play?

Input the character below:

  • WASD - movement
  • Q - attack(why you want to attak a lovely slime? uh?)
  • E - growth(this means hero stays in the same block and his hp or ap can +1)

The state transfering graph of Slime

(I will be back to add this soon.....)

Add more features in this simple game is highly welcome!

simplegamemadebyc's People

Contributors

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