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Automatically exported from code.google.com/p/java-channel-tic-tac-toe
needed on new versions of appengine
Original issue reported on code.google.com by [email protected]
on 13 Mar 2014 at 8:26
Attachments:
All,
I'm seeing double...or perhaps triple. Which one of these is the _real_
repository?
http://code.google.com/p/java-channel-tac-toe/
* http://code.google.com/p/java-channel-tic-tac-toe/
http://code.google.com/p/channel-tac-toe/
It looks like _this_ one, the one with the asterisk(*) above. It has got the
source code. Is that right?
Is there a reason to keep the others? If not, could you make them go away?
....kinda confusing.
Thanks,
--Erik
Original issue reported on code.google.com by [email protected]
on 1 Nov 2011 at 1:07
All,
I posted an issue yesterday, but not sure if it is the right repo/project.
Here is a link to the issue so it doesn't get lost:
http://code.google.com/p/channel-tac-toe/issues/detail?id=3
Thanks,
--Erik
Original issue reported on code.google.com by [email protected]
on 1 Nov 2011 at 1:09
There are compile warning and deploy problem when used AppEngine 1.8.4:
1) "Use of com.google.appengine.repackaged may result in your app breaking
without warning."
To resolve, in Game class must be following import replaced as showed:
- import com.google.appengine.repackaged.org.json.JSONObject;
+ import com.google.appengine.labs.repackaged.org.json.JSONObject;
This should be fixed in this demo app. Solution cames from:
https://stackoverflow.com/questions/8714790/cant-use-jsonobject-in-google-app-en
gine-java-anymore#answer-19131463
2) appengine-web.xml does not contain a <threadsafe>
To resolve must be added <threadsafe>true</threadsafe>
Original issue reported on code.google.com by [email protected]
on 27 Feb 2015 at 3:32
What steps will reproduce the problem?
1. Fetch from SVN
Please provide any additional information below.
This file is not neccesary ;)
Original issue reported on code.google.com by [email protected]
on 12 Feb 2012 at 8:26
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