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unityassetreplacer's Issues

Clear Examples

I am really unsure on what "members" are supposed to mean. GameObjects, the name of the GameObject.. doesn't work

I would like a more clear example of what member I'm supposed to type or a list of members I could use

[FEATURE] A video showing how to use UAR

Problem

I'm trying to use this and I'm getting this error System.NullReferenceException: Object reference not set to an instance of an object. with this command unityassetreplacer -b="C:\path\to\folder\assets\bin\Data\sharedassets3.assets" -m="Visor" -d="C:\path\to\folder\dump". Visor is the name of an asset I found using UABEA.

Solution

A video showing how to use this would be very helpful.

Alternatives

UABE, doesn't work on the new unity
UABEA, crashes when trying to replace or export files
UAAE, broken

Additional Context

I'm on Windows 10

[BUG] Current Windows release does not replace textures

Description

Can't replace textures on the Windows releases found on this page.

Steps to Reproduce

  1. Run 'UnityAssetReplacer' with options ./UnityAssetReplacer -b assetbundle -t -i input_folder -o output_assetbundle

Expected Behavior

Expected program to replace textures successfully.

Output

Unhandled exception. System.DllNotFoundException: Unable to load DLL 'textoolwrap' or one of its dependencies: The specified module could not be found. (0x8007007E)
   at TexturePlugin.PInvoke.EncodeByPVRTexLib(IntPtr data, IntPtr buf, Int32 mode, Int32 level, UInt32 width, UInt32 height)
   at TexturePlugin.TextureEncoderDecoder.EncodePVRTexLib(Byte[] data, Int32 width, Int32 height, TextureFormat format, Int32 quality)
   at TexturePlugin.TextureEncoderDecoder.Encode(Byte[] data, Int32 width, Int32 height, TextureFormat format, Int32 quality)
   at TexturePlugin.TextureImportExport.ImportPng(String file, TextureFormat format, Int32& width, Int32& height)
   at UnityAssetReplacer.TextureAsset.<Replace>b__4_0(List`1 assetReplacers, String inputFileName, String inputFilePath)
   at UnityAssetReplacer.Asset.ReplaceAll(String& inputDirectory, String& outputAssetBundlePath, Action`3 operation)
   at UnityAssetReplacer.TextureAsset.Replace(String& inputDirectory, String& outputAssetBundlePath)
   at UnityAssetReplacer.Program.RunOperation(Asset uar, Boolean dump, Boolean replace)
   at UnityAssetReplacer.Program.Main(String[] args)

Platform

  • Operating System: Windows
  • Architecture: x64, x86
  • Program Version: 3.0.1

Help :: I Cant Get Here From Any Members

For Your Example is "m_Script" but what are others?
I can't extract require member option but i cant extract or replace , for me return a error how to done without error? ::::

ERROR: Can't read member 'm_Musique' in asset 'sfx_char_player_clap_02'!
ERROR: Can't read member 'm_Musique' in asset 'mus_homeloop'!
ERROR: Can't read member 'm_Musique' in asset 'sfx_obj_camera_move_02'!
ERROR: Can't read member 'm_Musique' in asset 'sfx_ui_menu_character_selection_07'!
ERROR: Can't read member 'm_Musique' in asset 'mus_game_light_down_q_08and13'!
ERROR: Can't read member 'm_Musique' in asset 'sfx_game_answer_select'!
ERROR: Can't read member 'm_Musique' in asset 'sfx_ui_menu_multi_pressValidate'!
ERROR: Can't read member 'm_Musique' in asset 'sfx_char_player_clap_03'!
ERROR: Can't read member 'm_Musique' in asset 'sfx_public_reaction_happy_02'!
ERROR: Can't read member 'm_Musique' in asset 'sfx_ui_menu_character_selection_09'!
ERROR: Can't read member 'm_Musique' in asset 'sfx_ui_menu_option_slider_02'!
ERROR: Can't read member 'm_Musique' in asset 'sfx_ui_menu_option_changeLanguage_03'!
ERROR: Can't read member 'm_Musique' in asset 'sfx_ui_menu_option_changeLanguage_02'!
ERROR: Can't read member 'm_Musique' in asset 'mus_game_heartbeat_Q06'!

because i don't know what is the member name for sound/sfx/music.

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