Giter Club home page Giter Club logo

the-longtime-game's Introduction

The Longtime

Build and Test

A nomadic city-builder game about cooperation and minotaurs, as a text adventure.

CURRENT STATUS: ALPHA

Introduction

Take on the role of a Minot herd's revered spirit of the collective, the thread of all their shared dreams, the Longtime, and influence their monumental efforts as they traverse an ancient migration path.

Minots have traversed the Gran-Imun-Yuliak supercontinent for eons, in herds large and small, across ranges wide and narrow. Their vast strength, rapid gallop, and four stomachs have made them an herbivore atop a food chain. Now an era of tools and crops begins to dawn, while greater ambitions brew in the dreams of humble ungulate-primates.

Each month you will decide on the efforts to which the herd devotes itself, and where it travels next along its migration path. You will also answer prayers, receive dreams, and witness events. Follow and guide the herd, from grazing ancestral plains, to traveling among the stars.

See How to Play for more information on the concepts and mechanics of the game.

Usage

The game runs in a terminal, and does not open its own window. It is written in Clojure.

The game can be built and played with three shell commands:

  • ./start.sh: Runs the game using leiningen.
  • ./build.sh: Produces a portable JAR file of the game.
  • ./run.sh: Runs the game as a JAR file.

If you want to play the game, use ./start.sh. However, you can also use one of the standalone release JARs, which you can run like this:

$ java -jar {jarfile}

Acknowledgements

I owe much to Dwarf Fortress, Rimworld, and Frostpunk for the city-builder heart of The Longtime. But I don't want to watch my pawns scurry, compelled by my inscrutable menus. I want the inspiration I bestow to be succinct and decisive, abstracted from physicality just as the player's very avatar is. I want to be the heart of their dreams. So I made this game.

Thanks are also owed to my loving partner Lucia Brody for collaboratively developing the world of The Shepherd, of which Minots are only a part.

License

CC BY-NC-SA

the-longtime-game's People

Contributors

garbados avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.