Broken Drifter is a small drift racing game with my own physics logic. It was made from scratch in a short time to test the manually recreated framework with some own features, practice making games without an engine and improve my hard skills. The development of the framework was accompanied by learning how to develop a game engine from videos, so framework code is almost similar to https://github.com/TheCherno/Hazel
The goal was to make the game in a short time, so the development finished on raw version
You can download archive in releases to play immediately.
You can build by yourself:
- Downloading the repository:
Start by cloning the repository with git clone --recursive https://github.com/SkaLe3/BrokenDrifter_Game.
- Generate solution:
After cloning run GenerateProjects.bat script file to generate a Visual Studio 2022 solution file
- Controls:
WASD - movement. Space - handbrake. R - change camera
Fix backward drive; Fix collisioin; Improve physic; Refactor code (change variables names, export the code to functions); Make optimization (remove excess math operations, add conditions that more efficient than expressions ); Add particles; Add Main Menu; Add Bots; Add map generation from file; Add decorations;