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SirWaddles avatar SirWaddles commented on July 30, 2024

I still don't understand this. I think your solution is correct, but what possible use could there be to remove some keys from a map before it's even loaded?

My concern is that this entry somehow affected the contents of the array itself, and it never came up as an issue when loading files from Fortnite.

I've added a new commit which does pretty much what you've said, after having a brief look at the Unreal Engine code again.

Since this never came up as an issue in Fortnite, the numbers were always zero, so I don't think anything will break.

from johnwickparse.

apocalyptech avatar apocalyptech commented on July 30, 2024

Heh, yeah, it's a weird one. I'm still not very familiar with how these things are laid out, so I'm not really sure what kind of keys it's saying to remove in the first place. I did check the in-game property on the console (using the only useful console command BL3 lets us use, getall) and it looks like the serialization for that export does match what I got out of there.

Anyway, thanks for committing regardless! Your tool's been invaluable in getting BL3 modding going. :)

from johnwickparse.

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