This is alpha and has no balance and isn't really in a playable state yet.
How to Play
* TAB - changes the speed of the game between 3 states.
* QE - zooms out and in respectively.
* WASD - moves the camera.
* SPACE - pauses and unpauses the game.
your clicks does different things depending on what you click and the situation.
* expansion square (the empty squares at the end of a road)
..- starts the next level and spawn enemies.
* map while having a tower in the cursor
..- places the tower
Mechanics
* Spawn rate and points increases as levels progress
..- *TO DO: different enemies spawn depending on points given, randomness and which enemy last spawned*
* The more gates are in play, the slower each path spawns enemies, but each path has it's own cooldown.
* the closer a path is to you tower the higher cooldown it has.
* projectiles find new enemies in range of it's tower if it's target dies
..- *TO DO: make it independent of the tower so they don't fly around so much.*
* Tower Types are loaded dynamicly so can be modded in Data/tower.csv file
Cheats as inventory hasn't been implimented we cheat