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sinai-dev avatar sinai-dev commented on May 24, 2024 1

Well that's a weird one. I guess it's caused by the fact that I include my own mcs in UnityExplorer, not sure why this has never been an issue for anyone else though.

I removed that test method from the latest build, hopefully that fixes it for you, if not just re-open this and we'll get to the bottom of it.

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Therzok avatar Therzok commented on May 24, 2024 1

Yup, it works, thanks a lot!

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Therzok avatar Therzok commented on May 24, 2024

IsReadOnlyAttribute is the problem here, UnityExplorer.Tests is included in the main assembly.

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Therzok avatar Therzok commented on May 24, 2024

It is caused by the in usage of TestRefInOutGeneric.

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Therzok avatar Therzok commented on May 24, 2024

cc @ghorsington since ScriptLoader appears in the stacks.

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