In this project I tried to replicate from scratch the "Ivy growing effect" inspired by @TommasoRomano_ amazing work.
- The mesh need to "grow" also on vertical surfaces
**Currently working on:
- Build mesh piece by piece (coroutine) - Working on it.
- Add some 3D models (e.g., flowers, grass) together with the rest of the mesh - Working on it.
(August 12/2021) - First version
In this first version the script works in the following way:
- Start from a point.
- Look for other points at a certain distance with a certain degree of randomness.
- Found all the desired points then a mesh that goes through those points is created.