Comments (8)
Hi ! Indeed this dll has been protected for "sad reasons" and is not physically present anymore,
I tried with the fresh SDK and I could not reproduce it. In theory this dll get called in few few occasions and should not be during design time.
I feel like instantiating your plugin at design time as a resource is the culprit :
Overall it should not be a direct resource of your design, the plugin is instantiated by simhub core.
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I still experience the issue even with that block commented.
from simhub.
I tried with the fresh SDK and I could not reproduce it. In theory this dll get called in few few occasions and should not be during design time.
I just tried opening one of the example SDKs in Visual Studio and I get the exact same error. Are you sure you don't have an old copy of SimHub.Licensing.dll
in your installation directory which is "fixing" the issue?
I've never had a version of SimHub prior to 8.2.0 installed.
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Hi !
Yes indeed I double checked that it wasn't here, I will test on another computer if somehow my simhub development environment has an influence on it ;)
In theory it shouldn't prevent compilation?
from simhub.
I double checked,
When the SDK is not compiled yet I have a similar message as yours, which is pretty classic on a fresh project.
but once it get compiled it works (designer might need to be closed and reopened :
I think your dependency graph is not related to the designer issue.
As a side note the default SDK is bulding into the simhub folder which contains all the related dependencies. I've not polluted the sdk project by linking all the dependencies which are numerous around Simhub.plugins.dll. Building into the simhub folder allows the designer to find all the missing dependencies.
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Ah, I haven't used Visual Studio in a long time so I forgot that it needs to compile in order to work...
I guess following the "no pollution" design of the SimHub SLI Plugin wasn't the best idea. I'll try moving my project into the PluginSdk folder and see if it works better there.
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Hmm, this is interesting... moving it into the PluginSdk folder has stopped it complaining about the missing DLL, but it's still weird, even after compiling and restarting all of Visual Studio
from simhub.
Nevermind, I figured out I hadn't deleted the old obj
folder. Deleting that and recompiling has fixed the issue.
Thanks for your help, and (hopefully) not getting really frustrated with my stupidity/cluelessness.
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Related Issues (20)
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