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clementine's Introduction

Hi there 👋

Currently learning Rust 🦀, C++, Computer Graphics and Game Engine Architecture.

🔭 Currently working on

more...
  1. ShenMian/sokoban-tutorial (today)
  2. ShenMian/notes (1 day ago)
  3. ShenMian/letslogic (3 days ago)
  4. ShenMian/sokoban-rs (5 days ago)
  5. rparrett/entytd (5 days ago)
  6. ShenMian/soukoban (6 days ago)
  7. ShenMian/test (1 week ago)
  8. ShenMian/dotfiles (2 weeks ago)
  9. ShenMian/bevy_game_template (2 weeks ago)
  10. ShenMian/gomoku (2 weeks ago)

⭐ Recent Stars

  • TheBevyFlock/bevy_quickstart - This template is a great way to get started on a new Bevy game—especially for a game jam! (1 day ago)
  • OXY2DEV/markview.nvim - An experimental markdown previewer for Neovim (1 day ago)
  • chidiwilliams/buzz - Buzz transcribes and translates audio offline on your personal computer. Powered by OpenAI's Whisper. (2 days ago)
more...
  1. TheBevyFlock/bevy_quickstart - This template is a great way to get started on a new Bevy game—especially for a game jam! (1 day ago)
  2. OXY2DEV/markview.nvim - An experimental markdown previewer for Neovim (1 day ago)
  3. chidiwilliams/buzz - Buzz transcribes and translates audio offline on your personal computer. Powered by OpenAI's Whisper. (2 days ago)
  4. zed-industries/zed - Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter. (2 weeks ago)
  5. rparrett/entytd - A 2d mining Tower Defense game for Bevy Jam 4 (2 weeks ago)
  6. SolarLiner/bevy-kira-components - Experimental Bevy <-> Kira integration crate (2 weeks ago)
  7. di-sukharev/opencommit - Auto-generate impressive commits with AI in 1 second 🤯🔫 (2 weeks ago)
  8. bevyengine/bevy_github_ci_template - (1 month ago)
  9. bytestring-net/bevy_lunex - Blazingly fast path based retained layout engine for Bevy entities, built around vanilla Bevy ECS. (1 month ago)
  10. aevyrie/bevy_mod_picking - Picking and pointer events for Bevy. (1 month ago)

🔨 Recent Pull Requests

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  1. Upgrade dependencies on rparrett/entytd (5 days ago)
  2. feat(camera): add mouse-driven panning on rparrett/entytd (5 days ago)
  3. Refactor state management to use StateScoped instead of explicit cleanup on rparrett/entytd (2 weeks ago)
  4. Upgrade to Bevy 0.14 on rparrett/entytd (2 weeks ago)
  5. Add my first file on Exp-Intro-to-GitHub-Flow-Cohort-2/series-intro-to-github-flow-ShenMian (2 weeks ago)
  6. chore(deps): update bevy to v0.14 on ShenMian/sokoban-rs (2 weeks ago)
  7. Update sokoban-rs description and image on bevyengine/bevy-assets (4 months ago)
  8. chore(deps): update bevy to v0.13 on ShenMian/sokoban-rs (5 months ago)
  9. Add sokoban.json on Calinou/scoop-games (6 months ago)
  10. feat: support player animation on ShenMian/sokoban-rs (6 months ago)

🌱 Latest releases I've contributed to

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  1. ShenMian/sokoban-rs (v0.1.18, 2 weeks ago) - A sokoban with solver.
  2. ShenMian/bevy_game_template (v0.0.15, 1 month ago) -
  3. ShenMian/test (v0.1.9, 1 month ago) -
  4. ShenMian/sokoban-cpp (v0.2.0, 6 months ago) - A simple sokoban.
  5. rparrett/entytd (v0.3.0, 6 months ago) - A 2d mining Tower Defense game for Bevy Jam 4
  6. rust-embedded-community/ssd1306 (v0.8.4, 9 months ago) - SSD1306 OLED driver
  7. ShenMian/gomoku (v1.0.0, 1 year ago) - A simple gomoku, supports LAN multiplayer.

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