Currently learning Rust 🦀, C++, Computer Graphics and Game Engine Architecture.
- ShenMian/sokoban-tutorial (today)
- ShenMian/notes (1 day ago)
- ShenMian/letslogic (3 days ago)
more...
- ShenMian/sokoban-tutorial (today)
- ShenMian/notes (1 day ago)
- ShenMian/letslogic (3 days ago)
- ShenMian/sokoban-rs (5 days ago)
- rparrett/entytd (5 days ago)
- ShenMian/soukoban (6 days ago)
- ShenMian/test (1 week ago)
- ShenMian/dotfiles (2 weeks ago)
- ShenMian/bevy_game_template (2 weeks ago)
- ShenMian/gomoku (2 weeks ago)
- TheBevyFlock/bevy_quickstart - This template is a great way to get started on a new Bevy game—especially for a game jam! (1 day ago)
- OXY2DEV/markview.nvim - An experimental markdown previewer for Neovim (1 day ago)
- chidiwilliams/buzz - Buzz transcribes and translates audio offline on your personal computer. Powered by OpenAI's Whisper. (2 days ago)
more...
- TheBevyFlock/bevy_quickstart - This template is a great way to get started on a new Bevy game—especially for a game jam! (1 day ago)
- OXY2DEV/markview.nvim - An experimental markdown previewer for Neovim (1 day ago)
- chidiwilliams/buzz - Buzz transcribes and translates audio offline on your personal computer. Powered by OpenAI's Whisper. (2 days ago)
- zed-industries/zed - Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter. (2 weeks ago)
- rparrett/entytd - A 2d mining Tower Defense game for Bevy Jam 4 (2 weeks ago)
- SolarLiner/bevy-kira-components - Experimental Bevy <-> Kira integration crate (2 weeks ago)
- di-sukharev/opencommit - Auto-generate impressive commits with AI in 1 second 🤯🔫 (2 weeks ago)
- bevyengine/bevy_github_ci_template - (1 month ago)
- bytestring-net/bevy_lunex - Blazingly fast path based retained layout engine for Bevy entities, built around vanilla Bevy ECS. (1 month ago)
- aevyrie/bevy_mod_picking - Picking and pointer events for Bevy. (1 month ago)
- Upgrade dependencies on rparrett/entytd (5 days ago)
- feat(camera): add mouse-driven panning on rparrett/entytd (5 days ago)
- Refactor state management to use StateScoped instead of explicit cleanup on rparrett/entytd (2 weeks ago)
more...
- Upgrade dependencies on rparrett/entytd (5 days ago)
- feat(camera): add mouse-driven panning on rparrett/entytd (5 days ago)
- Refactor state management to use StateScoped instead of explicit cleanup on rparrett/entytd (2 weeks ago)
- Upgrade to Bevy 0.14 on rparrett/entytd (2 weeks ago)
- Add my first file on Exp-Intro-to-GitHub-Flow-Cohort-2/series-intro-to-github-flow-ShenMian (2 weeks ago)
- chore(deps): update bevy to v0.14 on ShenMian/sokoban-rs (2 weeks ago)
- Update
sokoban-rs
description and image on bevyengine/bevy-assets (4 months ago) - chore(deps): update bevy to v0.13 on ShenMian/sokoban-rs (5 months ago)
- Add sokoban.json on Calinou/scoop-games (6 months ago)
- feat: support player animation on ShenMian/sokoban-rs (6 months ago)
- ShenMian/sokoban-rs (v0.1.18, 2 weeks ago) - A sokoban with solver.
- ShenMian/bevy_game_template (v0.0.15, 1 month ago) -
- ShenMian/test (v0.1.9, 1 month ago) -
- ShenMian/sokoban-cpp (v0.2.0, 6 months ago) - A simple sokoban.
- rparrett/entytd (v0.3.0, 6 months ago) - A 2d mining Tower Defense game for Bevy Jam 4
more...
- ShenMian/sokoban-rs (v0.1.18, 2 weeks ago) - A sokoban with solver.
- ShenMian/bevy_game_template (v0.0.15, 1 month ago) -
- ShenMian/test (v0.1.9, 1 month ago) -
- ShenMian/sokoban-cpp (v0.2.0, 6 months ago) - A simple sokoban.
- rparrett/entytd (v0.3.0, 6 months ago) - A 2d mining Tower Defense game for Bevy Jam 4
- rust-embedded-community/ssd1306 (v0.8.4, 9 months ago) - SSD1306 OLED driver
- ShenMian/gomoku (v1.0.0, 1 year ago) - A simple gomoku, supports LAN multiplayer.
- Telegram: @ShenMian.
- Matrix: @shenmian:matrix.org.
- PGP Key ID:
264514499FE580D7
.