Related Issues (20)
- Capabilities System: Rework all uses of Profile to just be an alias/wrapper of a CapabilitySet
- Capabilities System: Check if set capabilities are incompatible with the current target/stage, error if not compatible
- Cpature/Replay: Design a unique file name mechanism when trying to dump the shader files HOT 1
- For `HLSL` targets, `select()` is emitted as `?:`, which is no longer supported for vector types in HLSL 2021 (default in DXC 1.7+)
- Feature Request: Reflection API for functions
- Missing support for `Texture2DMSArray`
- `tbuffer` or `TextureBuffer` use causes silent failure due to layout rules HOT 5
- Question: How does Slang handle forward declaration of functions HOT 2
- Function param input modifiers `out` and `inout` are unexpectedly strict HOT 2
- Latest macOS release x64 build is actually an ARM64 build HOT 1
- `and` intrinsic does not support vector arguments HOT 4
- SPIRV and Metal `TextureBufferType` support HOT 4
- Missing `uint2` variant of `asdouble`
- Unexpected error: unable to parse target intrinsic snippet: `CheckAccessFullyMapped` HOT 1
- `countbits` intrinsic does not support vector arguments
- SPIR-V: `SubpassInput` should default to `float4` if explicit type parameter is not provided
- Missing support for `or` intrinsic
- Add support for matrix variants of `select`
- SPIR-V: Error message for `WaveMultiPrefix` functions is not easy to understand HOT 1
- Missing SM 6.6 function: `IsHelperLane()` HOT 2
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