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Comments (5)

ArielG-NV avatar ArielG-NV commented on July 19, 2024

I suppose there are 2 problems to address here:

  1. An error should be more clear here (some ASSERT)?
  2. Add layout rules to tbuffer

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chaoticbob avatar chaoticbob commented on July 19, 2024

I agree. Apologies, I was going for the least amount of work needed to address the current behavior. But you're right, would be good to have the functionality.

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chaoticbob avatar chaoticbob commented on July 19, 2024

This also applies to TextureBuffer (note: it's much less used based on memory from previous experience).

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jkwak-work avatar jkwak-work commented on July 19, 2024

I suggest to use SLANG_UNIMPLEMENTED for now and close. And create a new issue for the actual implementation.

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ArielG-NV avatar ArielG-NV commented on July 19, 2024

A seperate issue was made to implement spirv and metal for TextureBuffer (significant and simmilar changes required): #4435

hlsl and glsl should both work once the linked PR is merged.

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