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gravity-box's Introduction

Gravity Box

Build Status

A minimalist physics game written in Kotlin & libGDX.

This is the mobile port of my Game Maker's Toolkit Jam 2018 entry, made in 48 hours, which placed 152nd (out of 1038). You can play the original version here.

Built with

  • Kotlin - The language used
  • libGDX - The game framework used
  • Ashley - Entity Component System library
  • libKTX.inject - Lightweight dependency injection library
  • Box2D - 2D physics library
  • libKTX - Kotlin extensions for libGDX

Running the game

Windows: gradlew desktop:run
Linux / macOS: ./gradlew desktop:run

License

All code is licensed under the GNU General Public License v3.0 License - see the LICENSE file for details.

All assets including graphics, sounds, icons and maps are licensed under the Creative Commons BY-NC 4.0 license unless otherwise indicated.

Acknowledgments

gravity-box's People

Contributors

imlutr avatar

Watchers

James Cloos avatar  avatar

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