Giter Club home page Giter Club logo

robboatgame's Introduction

RobBoatGame

============= Alpcapatrol's boat game. srsly. Play here: http://itsobviously.com/robboatgame

To Do

  1. World map โœ”
    1. update island bounds to match final map
    2. randomization
  2. Boat traversing world map โœ”
    1. highlight available destinations before hover
    2. fog of war
  3. Landing dialog options
  4. Deck combat
    1. current hand
    2. draw pile
    3. turns cycle
    4. stamina bar
  5. collectibles/deck changes
  6. end game

Plot

Very story-based. You're on a boat, and you travel from island to island and see what you find. you do not fight on the boat.

Mechanics

roughly 60 minute game time, 8 levels of islands, 7.5 minutes per game choose one island, and move to the next island

Combat System

40% or more of the game time

imagine you get a sword. and say the sword is good quality. i don't want the sword to have a damage quality, because i don't really like that in videogames, like, i don't like the difference between getting a sword at level 5 and level 45 and the damage difference is insane, that doesn't make sense. The difference in damage would be very

The sword will come with cards, like a thrust card and a slash card and an overhead swing sword, and the number of cards depends on the quality. and a low quality sword has a "fumble" card.

So for combat, you draw cards, and you play the cards against your enemy.

Health

For health, say you have 10 points of stamina, and stamina and health are the same thing. Each action costs you stamina points, and you use them up and they come back each turn.

But say you get wounded, that decreases your total stamina pool.

Also wounds add a separate effect to your combat, something negative.

Other

Maybe you could burn a card for a temporary stamina boost maybe you could hold a card until the next turn to get extra damage

robboatgame's People

Contributors

sethbattin avatar

Watchers

 avatar  avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.