A remake of The dawn of Otrozhny in C
You can find the original game here
- Core Engine Structure
- Scene Graph
- 3D Audio
- Collision & Physics
- Threading
- Resource Manager (rres?)
- Engine Console
- Game Specific
- Game Assets
- Base gameplay mechanics
- Enemy AI
- UI/UX overhaul
- Menu effects (Starfield, Sierpiński triangle)
- Other Technologies
- LevelGeometry editor
- Scripting Interface (Lua)