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License: MIT License
Animation package for Flutter, inspired by Animate.css
License: MIT License
Hello, I'd like to chain to animations and create a sequence.
InOutAnimation
depends on user interaction and does not run automatically.
Also, I am not sure that I understand how to use AnimationDefinition
to achieve a chained animation.
Could you give an example of how to combine LightSpeedIn
and LightSpeedOut
into one animation that runs on its own?
This seems not to be the right approach:
LightSpeedIn
child: LightSpeedOut
Thank you!
../../.pub-cache/hosted/pub.dartlang.org/flutter_animator-3.2.1/lib/widgets/animator_widget.dart:102:22: Warning: Operand of null-aware operation '!' has type 'WidgetsBinding' which excludes null.
- 'WidgetsBinding' is from 'package:flutter/src/widgets/binding.dart' ('../../flutter/flutter/packages/flutter/lib/src/widgets/binding.dart').
WidgetsBinding.instance!.addPostFrameCallback((_) {
build is breaking because of this lib
How would one easily trigger the animation to play again when navigating back to the page from another?
Migrate to null safety
Can I control animation play/stop/reverse without GlobaleKey ?
I use this widget in list view, it have huge items, It seem bad pratices that use GlobaleKey here.
in top of class:
final GlobalKey<AnimatorWidgetState> inOutAnimation = GlobalKey<AnimatorWidgetState>();
...And the wiget:
FadeInLeft(
key: inOutAnimation,
preferences: AnimationPreferences(
autoPlay: AnimationPlayStates.None,
),
child: Container(
height: Get.height*.15,
color: ThemeUtils.darkGrey.withOpacity(.3),
child: topMenu(),
),
),
Getting error:
Expected a value of type 'Animation', but got one of type '_AnimatedEvaluation<double?>'
use 「FadeInUp」,The animation distance is a bit long
I have set AnimationPreferences
RollIn(
child: Image.asset(
"assets/asset.png",
),
preferences: AnimationPreferences(
autoPlay: AnimationPlayStates.PingPong,
),
),
AnimationPlayStates.Loop
and AnimationPlayStates.PingPong
behave exactly the same. There is no forward and reverse behaviour for PingPong
I am trying to translate widget using fade in right.
But i want to do this only once.
While now i see that on tap of the widget the animation executes itself.
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