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rm335

coreimage-hdr's Issues

HDR images need to be scaled

When generating a HDR Image, the resulting Image seems overexposed. The problem is that the HDR algorithm does not scale pixel values to fit intp the interval [0...1]. Therefore, the maximum of an image has to be found, so that all pixels can be scaled by the factor 1/max.
Better: Get a Histogram, find the upper and lower 1% of pixels brightness values and clip them, so that numerical outliers will be eliminated and the range in the intervall 0...1 is filled with meaningful data.

Number of Input Images is not flexible

the HDR and response summation shader both expect a fixed amount of input images, which is not made clear when using the meta computer. it only limits the number of images to a maximum value (currently 5 images), but does not warn the user when he uses less.
As a result, the algorithm only works if the number of images is exactly 5. There must be something done in order to make this number flexible.

Group relevant shaders in a single file.

Right now, every shader resides in a single file, which makes the code hard to read and hard to maintain. I suggest you should move the shaders in files with more relevant filenames.

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