The Kerbal Space Programm astromech
A set of tools to Help Space Navigation.
availables (progress mean coding progress before final version):
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Execute the next maneuvre node for the moment and added auto circle to Ap and Pe. (progress 4/5)
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Automatic landing (progress 2/5)
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Lift : Automatic Ascent Profile (progress 2/5)
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Drone : New Flying mode, Very Costly in dv (use Infinite Fuel) but really fun to use (progress 4 /5)
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Attitude : point the vessel in the wanted direction, (plane autopilot) (progress 3 /5)
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Warp : warp to SOI changes (progress 1 /5)
The UI can be opened using Alt-O
or using AppBar.
Open the game folder by right-clicking on the game in your Steam library, selecting "Manage," and then clicking "Browse local files."
Install the Space Warp + BepinEx plugin. https://spacedock.info/mod/3277/Space%20Warp%20+%20BepInEx
Download K2-D2, open the zip file, and drag the included BepInEx
folder into the game folder. (merge folders when asked)
Thanks first for downloading.
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Thanks to Mole for the hard work on Circularize !
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Thanks to schlosrat (he/him) for testing and many help on code. Especially for the node creation.
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Thanks to Opus (#Opus#7354) for the name of the Mod !
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Big Thanks to cheese3660
- for SpaceWarp. the base of all KSP2 MODs we can make for now on
- and for AutoBurn Very helpful code about how to start thrusts and how to get maneuvre node.
- my first steps was based on LazyOrbit Thanks for this excellent first step ! a light code, simple and very well written.
- K2-D2 is distributed under the CC BY-SA 4.0 license. Read about the license here before redistributing: https://creativecommons.org/licenses/by-sa/4.0/
- use the Caravan Font : license: Freeware, Non-Commercial - https://www.fontspace.com/acorn-caravan-font-f40558