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ilike2burnthing avatar ilike2burnthing commented on June 20, 2024

Do you have the same issue with older DuckieTV builds?

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moswain avatar moswain commented on June 20, 2024

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ilike2burnthing avatar ilike2burnthing commented on June 20, 2024

I don't have an OSX device, but I've just tested it on https://tria.ge and it installed and ran without issue. Tried installing and running in safe mode?

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garfield69 avatar garfield69 commented on June 20, 2024

As you may know, Dtv is written in JavaScript using the AngularJS framework as a Chrome Browser extension.
The standalone flavour is exactly the same JS code, encapsulated by the NWJS run-time package, which includes a built in Chromium headless browser, so that Dtv can run as an app.

A quick troll through the web shows that Sonoma 14.4 introduced several major issues, including one that caused java processes to terminate unexpectedly. (See this article: https://www.macworld.com/article/2274944/macos-sonoma-14-4-update-bugs-usb-devices-icloud-drive-java.html)
While update 14.4.1 provided some fixes for many issues caused by 14.4 it may well be the case that not all java issues have been fixed.

Also its entirely possible that the OSx gatekeeper is interfering as the NWJS package that Dtv uses is unsigned, so that may cause complications downstream.

I don't have access to a mac OSx anymore, and my windows virtualbox no longer allows me to run an OSx image without a license, so I cannot provide any support for that platform. Sorry.

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moswain avatar moswain commented on June 20, 2024

Error log DTV .txt

I tried opening the app in OSX safe mode. It's the same.

Would the MacOS error report help in anyway?

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ilike2burnthing avatar ilike2burnthing commented on June 20, 2024

Sure, might as well.

I don't know if DuckieTV has been tested on MacOS ARM before.

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garfield69 avatar garfield69 commented on June 20, 2024

Oh that an easy answer. The Dtv builds do not include a MacOS ARM build, there is only an OSx x64 build available.

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ilike2burnthing avatar ilike2burnthing commented on June 20, 2024

Having never looked at a MacOS error log before, do not take my word on this, but I think that it was running with Rosetta, but I don't think that is a guarantee for success.

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moswain avatar moswain commented on June 20, 2024
Screenshot 2024-05-02 at 00 18 26

There isn't an option to open it with Rosetta 2.

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moswain avatar moswain commented on June 20, 2024

so if CWe cannot use DuckieTV on Chrome, not standalone via ARM64 M1, M2, M3 macs.

Whats the best solution for mac users to use this app now?

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garfield69 avatar garfield69 commented on June 20, 2024

Rosetta works in the background. Once installed you do not need to select it, its automatic.
https://support.apple.com/en-us/102527

NWJS has recently added a mac osx arm package, https://dl.nwjs.io/v0.87.0/nwjs-sdk-v0.87.0-osx-arm64.zip
So if you are willing to try you could go the source run route.
See https://github.com/SchizoDuckie/DuckieTV/wiki/How-to-run-a-DuckieTV-Standalone-for-osX-ARM64
Good luck.
[edit] updated the links

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Js41637 avatar Js41637 commented on June 20, 2024

I'm a bit confused what the issue is here. I have a Macbook Pro with an M1 Max also on 14.4.1 (23E224) and the Duckie TV MacOS build seems to work fine. I had never tested it before but i just downloaded the OSX-x64.pkg and installed it and it opens and runs fine.

What macbook do you have? Does it perhaps work differently on an M2/M3 chip?

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garfield69 avatar garfield69 commented on June 20, 2024

FWIW, from the error log provided by the OP they appear to be using a MacBookAir10,1 which from https://support.apple.com/en-us/102869 is a M1 from the year 2020

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Js41637 avatar Js41637 commented on June 20, 2024

Well, there is definitely some issues. Sometimes when i exit the app and open it again it can become unresponsive for some reason. Seems like it can happen randomly sometimes as well, not sure... Also everytime it opens it asks you if you want to allow it to make connections on local network which is mildly annoying.

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