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Home Page: https://scarlett.cothesia.com/
License: Apache License 2.0
Scarlett Editor repository
Home Page: https://scarlett.cothesia.com/
License: Apache License 2.0
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Let's say we have a class composition such as Text[DropShadow[Stroke[Color]]]
Where Color is the only class with a specific inspector editor.
How is inspector supposed to draw dropshadow properties?
Currently, it doesn't show its property Stroke because the inspector getPropertyContainers
depth limit is 1. Going further one more level (see the example below) just makes Stroke appear in a different container.
function getPropertyContainers(object) {
let propertyContainers = [];
propertyContainers.push(createPropertyContainerFromObject(object));
let ownContainerProperties = getObjectOwnContainerProperties(object);
ownContainerProperties.forEach(function (property) {
propertyContainers.push(createPropertyContainerFromObject(object[property]));
const propertyOwnContainer = getObjectOwnContainerProperties(object[property]);
propertyOwnContainer.forEach(function (subProperty) {
propertyContainers.push(createPropertyContainerFromObject(object[property][subProperty]));
});
});
return propertyContainers;
}
It's open to discussion, but showing the stroke properties inside dropshadow container is a possible solution.
Add internal animator editor.
Scarlett Editor not saving correctly, due to changes in the framework's ProjectFile that have yet to be reflected in editor's master and dev branches. See #9, particularly,
scarlett-editor/app/services/sceneSvc.js
Line 106 in 786a330
Try to save a scene in the editor (File » save)
Should be able to store and load a .ss file correctly.
Add internal visual scripting editor.
Add Text Object to Editor
Add an internal scripting editor.
Create a new window (or just split an existing one) with purely the selected objects. Helpful when the scene is crowded with objects.
It's basically a subset of scene hierarchy, that shows the selected objects.
Give https://github.com/ruhley/angular-color-picker another try. Seems to be a better option.
Add a specific Atlas Editor window/container.
The project information should have its own folder at '/project_folder/.scarlett' and the project information should be divided into multiple files:
eg:
/.scarlett/project.json (contains project name and content files)
/.scarlett/workspace.json (contains the layout and editor related configurations)
The undo/redo hotkeys are being executed for both the scripting editor and the editor history commands when the scripting editor is focused.
Open the script editor and perform Ctrl+Z/Y
When the script editor is focused the hotkeys should not propagate to the editor history commands.
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