โ Stitch is still in pre-release, and should not be considered stable for production use! |
---|
โ New to Stitch? Take a look at the Getting started guide! |
---|
Stitch is an Entity Component System built for Roblox game development.
At a high-level, Stitch lets you reduce the complexity of your code by separating the data and behavior of things in your game. For examples, see the documentation.
- Minimal boilerplate code
- Clear, concise API
- Clear documentation (tutorials coming soon!)
- Works directly with Roblox instances
- Highly performant Systems
- Full support for Hot Reloading - no more restarting your game to test small changes!
- Built-in support for component Replication
- Observers for event-driven behavior
- Plugin to make Stitch even easier to use
- Client-Server message passing built directly into Systems
- Support for Roblox Actors