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stitch's Introduction

https://sayhisam1.github.io/Stitch

Build Status

Read the docs

โ— Stitch is still in pre-release, and should not be considered stable for production use!
โ” New to Stitch? Take a look at the Getting started guide!

Stitch

Stitch is an Entity Component System built for Roblox game development.

At a high-level, Stitch lets you reduce the complexity of your code by separating the data and behavior of things in your game. For examples, see the documentation.

๐Ÿ˜ถ Stitch is simple

  • Minimal boilerplate code
  • Clear, concise API
  • Clear documentation (tutorials coming soon!)
  • Works directly with Roblox instances

โšก Stitch is powerful

  • Highly performant Systems
  • Full support for Hot Reloading - no more restarting your game to test small changes!
  • Built-in support for component Replication

โš™๏ธ Planned features (Contributors are welcome!)

  • Observers for event-driven behavior
  • Plugin to make Stitch even easier to use
  • Client-Server message passing built directly into Systems
  • Support for Roblox Actors

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