Settings for FS2020 in VR
CPU: Intel Core i9 11980HK
Motherboard: Intel Z590
Memory: 32GB DDR4 3200MHz
GPU: NVIDIA GeForce RTX 3070
Storage: 1TB M2 NVME SSD
Meta Quest 2
Refresh Rate: 72Hz Render resolution: 1.0x (4128x2112)
Pixels per display pixel override: 0
Force mipmap generation on all layers: On
Offset mipmap bias on all layers: 0
FOV-Tangent multiplier: 0,75;0,85
Use FOV stencil: Auto
Bypass proximity sensor check: Off
Adaptative GPU performance scale: Default
(PC) Asynchronous spacewarp: Disabled
Framedrop indicator: Disabled
Debug HDM type: Disabled
Pose injection: Disabled
Distortion curvature: High
Video Codec: H.264
Sliced encoding: On
Encode resolution width: 3960
Encode dynamic bitrate: Disabled
Dynamic bitrate max: 0
Encode bitrate (Mbps): 200
Dynamic bitrate offset (Mbps): 0
Link sharpening: Quality
Local dimming: Enabled
Visible HUD: None
N/A