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warframe-build-evaluator's Issues

Slam Attacks

E.g. Seismic Wave adds to WEAPON_MELEE_SLAM_DAMAGE_BONUS, which is another multiplier for the damage.

Archon Shards

Not a whole lot of data regarding these out there.

All of these start with "/Lotus/Upgrades/Invigorations/ArchonCrystalUpgrades/"
And all of these also exist with "Mythic" suffix for tauforged.

Crimson

  • ArchonCrystalUpgradeMeleeCritDamage
  • ArchonCrystalUpgradePrimaryStatusChance
  • ArchonCrystalUpgradeSecondaryCritChance
  • ArchonCrystalUpgradeWarframeAbilityStrength
  • ArchonCrystalUpgradeWarframeAbilityDuration

Amber:

  • ArchonCrystalUpgradeWarframeStartingEnergy
  • ArchonCrystalUpgradeWarframeGlobeEffectHealth
  • ArchonCrystalUpgradeWarframeGlobeEffectEnergy
  • ArchonCrystalUpgradeWarframeCastingSpeed
  • ArchonCrystalUpgradeWarframeParkourVelocity

Azure:

  • ArchonCrystalUpgradeWarframeHealthMax
  • ArchonCrystalUpgradeWarframeShieldMax
  • ArchonCrystalUpgradeWarframeEnergyMax
  • ArchonCrystalUpgradeWarframeArmourMax
  • ArchonCrystalUpgradeWarframeRegen

Violet:

  • ArchonCrystalUpgradeWarframeElectricDamage
  • ArchonCrystalUpgradeWarframeElectricDamageBoost
  • ArchonCrystalUpgradeWarframeCritDamageBoost
  • ArchonCrystalUpgradeEquilibrium

Topaz:

  • ArchonCrystalUpgradeWarframeHPBoostFromImpact
  • ArchonCrystalUpgradeWarframeBlastProc
  • ArchonCrystalUpgradeWeaponCritBoostFromHeat
  • ArchonCrystalUpgradeWarframeRadiationDamageBoost

Emerald:

  • ArchonCrystalUpgradeWarframeToxinDamage
  • ArchonCrystalUpgradeWarframeToxinHeal
  • ArchonCrystalUpgradeWarframeCorrosiveDamageBoost
  • ArchonCrystalUpgradeWarframeCorrosiveStack

Enemies

Resistances are defined in /Lotus/Types/Game/ResistanceTables/ProdResistanceTable

Enemies themselves are in /Lotus/Types/Enemies/, e.g. Grineer Lancer is here under AIWeek/Avatars/RifleLancerAvatar.

  • LocTag confirms this: /Lotus/Language/Game/GrineerLancerRifle = "Lancer"
  • DamageControllerType points to /Lotus/Types/Enemies/Grineer/AIWeek/DamageControllers/LancerDamageController which inherits from /Lotus/Types/Enemies/Grineer/GrineerAvatars/GrineerDamageController which defines HealthResistanceKeyword is RK_CLONED_FLESH.
  • As for "Ferrite Armor", this is RK_ARMOR. Although it's not specified in the damage controller, leading me to believe this is the default.

Critical Damage

  • Consider the average multiplier based on current-tier and next-tier chances
  • Use the multipliers for damage values
  • #18

Coaction Drift

For example, with Physique in the aura slot, Coaction Drift should manifest as more health.

Focus Ways

For example, Phoenix Talons (/Lotus/Upgrades/Focus/Attack/Residual/PhysicalDamageFocusUpgrade) increases Physical Damage for the Warframe as well.

This is in ExportUpgrades under ExportFocusUpgrades.

Elemental damage types

  • Handle elementals being added to a damage with only physical base types
  • Handle combined elementals

Web UI: "Simulator"

Just a basic thing under the evaluator that prints the amount of damage dealt against a selected enemy type + level.

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