Version 11.20 will change the way the Movement
trigger will function. There was an error in the code that was causing it to work like the Enter
and Exit
triggers and it shouldn't have been doing that. Movement is triggered when movement is started within the Tile
In adition to the movement trigger changes, there's now a change to how the triggers are handled. Previously Stop Movement
would stop regardless of if it was activated within a landing. Therefore you'd need to use the Token move action to get the token to resume its journey. That will no longer be needed.
Add-On Module for Foundry VTT Want to teleport, or open doors, or hide characters, or display a message, or play a sound, or change a token's elevation when a token walks over a tile... now you can
Simply use the install module screen within the FoundryVTT setup
When a Tile is drawn on the scene, another tab will be added, called triggers.
On this tab you have access to how the Tile is triggered. There are many options to choose from, if you want actions to run when a Tile is clicked, or when a token enters the Tile. You can also trigger the Tile when the scene lighting changes, combat starts, doors are opened, and more. You also have access to a list of actions that will be performed when the Tile is activated. This list is quite extensive by now and requires it's own Wiki to fully describe what each action does.
A very large thank you to Crowguard for creating a wiki for Active Tiles. Since it contains a lot of options, and changes constantly. Please visit the site to learn more about how to use Active Tiles and all the actions available. https://github.com/ironmonk88/monks-module-wiki/wiki/Monk%27s-Active-Tile-Triggers
Please feel free to contact me on discord if you have any questions or concerns. ironmonk88#4075 I also have a Discord site called Monk's Discord Server that I use to keep people up to date with changes.
If you feel like being generous, stop by my patreon.
Not necessary but definitely appreciated.
This Foundry VTT module, writen by Ironmonk, is licensed under GNU GPLv3.0, supplemented by Commons Clause.
This work is licensed under Foundry Virtual Tabletop EULA - Limited License Agreement for module development from May 29, 2020.