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Automatically exported from code.google.com/p/android-ui-utils
Hello, Since Android 2.3 has been released I cannot use your asset studio for
menu icons anymore, because it generetes them with more padding, so they are
smaller on Android 2.2 and earlier. Could you please generate both sets as you
do with Notification icons?
Original issue reported on code.google.com by [email protected]
on 19 Jan 2011 at 2:08
It would be nice to have an easy way to create Preference Screens.
Original issue reported on code.google.com by [email protected]
on 21 Jan 2011 at 11:34
Drag and drop will not work to import external files even when they are a .Zip
file.
Also when I try to the Icon 2.3 collection I am getting a error, see attachment.
Original issue reported on code.google.com by [email protected]
on 13 Jun 2011 at 7:49
Attachments:
Is there an action bar control planned for the Pencil stencils?
Original issue reported on code.google.com by [email protected]
on 21 Dec 2010 at 9:54
- Go to create tab icons
- start filling out fields
- look at preview of the output images. Looks great. Selected icons have
white fill.
- Download the icons. Look at the files. Selected icons have *gray* fill.
The selected filenames and unselected filenames are inverted!
Original issue reported on code.google.com by [email protected]
on 12 Aug 2011 at 8:05
It would be nice if the Launcher icons:
Android Asset Studio » Icon generators » Launcher icons
... allow user to chose a clipart and have it render on a transparent
background, without the button look.
Original issue reported on code.google.com by [email protected]
on 5 Jul 2011 at 10:33
The icons generated at
http://android-ui-utils.googlecode.com/hg/asset-studio/dist/icons-notification.h
tml can be downloaded as a zip file.
Steps:
1. Generate your icon
2. Download the zip file
3. Unzip the file
4. Look for drawable-hdpi-v9, drawable-mdpi-v9, drawable-ldpi-v9
directories/assets.
Observed:
No such directories or assets found.
Expect:
Assets for Gingerbread in the correct directories.
Original issue reported on code.google.com by [email protected]
on 6 Dec 2010 at 11:04
Pretty self-explanatory. Potentially handle images, colors, other drawables,
etc. Or just leave placeholders for dependent drawables. Needs some more
spec'ing.
Original issue reported on code.google.com by [email protected]
on 24 Sep 2010 at 6:48
When generating the tab icons from clip art, it seems as if the selected and
unselected icons are reversed. Selected icons should be gray, while unselected
icons are white.
Original issue reported on code.google.com by [email protected]
on 29 Oct 2010 at 4:25
Attachments:
Your launcher icon style is FANTASTIC for displaying information on a button.
My request is for variable, or incremental, pixel height to help generate tiled
buttons for different screen sizes.
Android apps are not as button-intensive as mine, but you are likely to see
more of the tiled button format in larger screen functional applications (think
app 'home' screens, Kiosks, and washing machines). Your launcher icon format
would make an EXCELLENT Android Standard for these applications. The attached
screen shots compare my old buttons (very similar to android's default button)
and a button created with your launcher icon in blue.
Functionality Request:
Variable, or incremental, Pixel Height and Width. Generate tile-style buttons
in three sizes.
I wish:
Automated 9-patch generation in the three sizes
Concave (or other) Shading for 'pressed' button state
Thanks for making my app look great!
Original issue reported on code.google.com by [email protected]
on 12 Feb 2011 at 4:25
Attachments:
The star clipart in any section is not displayed correctly in the previews.
After saving the picture, the "psychedelic star" also appears in the picture.
Appears to me that the drawing path (vectors) of the clipart-shape is wrong at
some point.
Awesome work by the way, Android is definitely lacking good tools to allow devs
create a consistent look and feel. thx
Original issue reported on code.google.com by [email protected]
on 23 Sep 2010 at 9:30
Does android-ui-utils support xhdpi? Would be awesome if it do.
Original issue reported on code.google.com by [email protected]
on 14 Apr 2011 at 4:48
There is no stencil for a keyboard right now--the only thing that is close is
to extensively edit an options menu.
Original issue reported on code.google.com by hendrikde
on 8 Jun 2011 at 7:19
The effects generated, both normal and fancy, are not really visible on phones.
It would be good to add an "effect intensity chooser" bar
Original issue reported on code.google.com by [email protected]
on 18 Dec 2010 at 9:02
It would be nice to have the dialog background available as part of the
stencils.
You should be able to set the title text at least. The rest of the different
dialogs seen in android can be created with buttons and list views that are
already included.
Thanks
Original issue reported on code.google.com by [email protected]
on 24 Sep 2010 at 1:40
The new market changes require 512x512 launcher icons.
If I'm generating nice shiny icons with this tool, I'd also like a version that
is 512x512.
Original issue reported on code.google.com by [email protected]
on 18 Nov 2010 at 12:23
Interactive game both live & vr if supported with gaming glasses. Business
plan includes various games, all family friendly, and designed for maximum
fun... All this will be tied into various items to be sold online & in-person
(live) before, and after the game. Business plan also includes giving prizes
away during, and at end of each game based on what they are playing. Huge
potential for generating co-opted marketing, where new revenue comes from all
angles. My plans have never failed to deliver results in real world settings.
This is not just another idea or game that will die fast, but will expand
globally quickly with a good support staff, and leader.
I plan to present this game to both Apple & Google, and various other
competitors before Dec. of 2011, so a launch date can be set for April, 2012.
Original issue reported on code.google.com by [email protected]
on 27 Jul 2011 at 9:51
I'd love to see support for the hew Honeycomb widgets in this project!
Original issue reported on code.google.com by [email protected]
on 4 Jul 2011 at 4:20
Request for the AI or EPS (or any other vector) format
for the [appwidget-template] assets beside PSD format [drawable-hdpi]
required for a sample source files and basic template
that created officially.
Original issue reported on code.google.com by mhaidarhanif
on 19 Dec 2010 at 4:50
Hi I just download stand alone Pencil 1.2, I also downloaded featured *.zip
files.
But I can't import it to Pencil. Instruction might need update, as I can't just
drag and drop it to Pencil.
Original issue reported on code.google.com by [email protected]
on 2 Jan 2011 at 7:03
When I used the asset studio a long time ago (used it right after the project
got public), the icons worked really good, nicely smooth icons.
Now, and I noticed this quite some time ago now (6 month), every icon I make is
aliased. It doesn't matter if I use Chromium (12.0.742.91 (87961)) or Firefox
(4 and 5).
I am on Ubuntu 11.04 but IIRC this also happend with 10.10
Thx
Original issue reported on code.google.com by [email protected]
on 29 Jun 2011 at 5:01
View an Android Asset Studio web page such as
/asset-studio/dist/icons-tab.html: at the bottom it specifies that the
generated art is subject to Creative Commons Attribution license.
There should also be a link to instructions from the Android Asset Studio team
which define the attribution (if any) that receivers of the generated art
should implement in their products.
Original issue reported on code.google.com by [email protected]
on 8 Jun 2011 at 10:49
More and more applications are adopting the new Android UI patterns as
introduces by the Twitter and Facebook for Android apps. These are even
introduces officially by Google
(http://android-developers.blogspot.com/2010/05/twitter-for-android-closer-look-
at.html) and open-source sample code is available via the Google I/O schedule
app (http://code.google.com/p/iosched/).
It would be nice if the Android Asset Studio would support the icon generation
for the Action Bar and Dashboard patterns. This would further increase interest
and adoption of these UI patterns - improving Android's general UI platform
feel.
Original issue reported on code.google.com by [email protected]
on 23 Sep 2010 at 2:09
Perhaps it's asking for too much but I would like to have a animator creator.
Something more interactive that the plain old xml.
Original issue reported on code.google.com by [email protected]
on 22 Sep 2010 at 10:03
I am not a developer but I am quite bad with design.
I liked the resize of resources you have in the web but I would like to have
some sort of console access to automatically resource everything.
Original issue reported on code.google.com by [email protected]
on 22 Sep 2010 at 10:09
Ability show guides (orange and blue rectangles in icon templates) in Asset
Studio. Probably best as a checkbox.
Original issue reported on code.google.com by [email protected]
on 29 Oct 2010 at 9:03
Sometimes I need icons with transparent backgrounds (encoded as pngs, of
course). Also, a scaling factor would be nice to have for custom menus and
whatnot. I need larger-than-standard icons, sometimes.
Original issue reported on code.google.com by [email protected]
on 12 Sep 2011 at 6:57
Currently importing an image appears to scan the image for approximately
non-white/transparent images, and replacing them with black.
E.g. the attached image is that of the alarm clock ic_lock_idle_alarm.png and a
menu icon made out of it.
The resulting menu icon does not have hands on the clock.
It would be really good for the app to do whatever treatment of the source
image so a little more detail is visible in the resulting assets.
Original issue reported on code.google.com by [email protected]
on 27 Sep 2010 at 1:49
Attachments:
It looks like in some areas the nearest-neighbour scaling is used, this is
leading to blocky/pixelated icons.
For example try the "my location" icon in tabs section, compare the results to
using the same icon in the menu section. It's badly scaled in the tab sections,
and nicely scaled in the menus section.
Original issue reported on code.google.com by [email protected]
on 14 Jan 2011 at 1:46
It would be great to allow creation of an entire styles.xml +
button/edittext/spinner/etc graphics for quick and easy theming of apps. Kind
of like jQuery UI's theme roller.
This is a massive effort, but may be well worth it.
Original issue reported on code.google.com by [email protected]
on 18 Nov 2010 at 12:28
The official icon templates contain an example textures pack. Those should be
optional overlays in the launcher icon generator.
Original issue reported on code.google.com by [email protected]
on 24 Sep 2010 at 6:45
What steps will reproduce the problem?
sh make.sh at android-ui-utils/asset-studio
What is the expected output? What do you see instead?
Build it
Please provide any additional information below.
macarse@labu64:asset-studio$ sh make.sh
find: images: No such file or directory
Buildfile: build.xml
BUILD FAILED
/Users/macarse/Documents/android-ui-utils/asset-studio/src/js/build.xml:25:
Cannot find ${flintjs.dir}/flintjs.build.xml imported from
/Users/macarse/Documents/android-ui-utils/asset-studio/src/js/build.xml
Original issue reported on code.google.com by [email protected]
on 22 Sep 2010 at 11:50
What steps will reproduce the problem?
Using OS X 10.5.8 and Firefox 3.5.13
What is the expected output? What do you see instead?
When dragging over a tab or menu stencil object, it should display the image.
Instead it is white.
Original issue reported on code.google.com by [email protected]
on 30 Sep 2010 at 8:46
Attachments:
Persist form fields in document hash
Original issue reported on code.google.com by [email protected]
on 24 May 2011 at 4:26
Request for a 9-patch generator like the draw9patch tool bundled with the SDK.
Original issue reported on code.google.com by [email protected]
on 24 Sep 2010 at 6:46
Market now takes 512px launcher icons..
Original issue reported on code.google.com by [email protected]
on 18 Nov 2010 at 12:23
The clipart vectors don't have smooth edges when creating icons.
I created a status icon using the map pin clipart and when it appears on the
phone it looks jagged.
A screenshot of my phone shows how the pin looks like in gingerbread.
Original issue reported on code.google.com by [email protected]
on 11 Jul 2011 at 2:34
Attachments:
What steps will reproduce the problem?
Install Pencil 1.2, Install Android stencils .2. Drag status bar into new
document. Does not work as per attached image.
What is the expected output? What do you see instead?
Should see status bar with graphics, just see blank box.
Please provide any additional information below.
Several other stencils do not work as well: options menu, popup dialogue, all
with same issue.
Original issue reported on code.google.com by [email protected]
on 24 Feb 2011 at 5:20
Attachments:
Use JSZip (http://jszip.stuartk.co.uk/) to allow downloading all output images
generated in the Asset Studio at once.
Only potential issue is around framework assets in the menu icon generator --
since it's cross-domain.
Original issue reported on code.google.com by [email protected]
on 22 Sep 2010 at 11:25
See misc/appwidget-template for an idea of what we can generate in the Asset
Studio
Original issue reported on code.google.com by [email protected]
on 19 Dec 2010 at 8:29
Currently, all icons need either the square or round background. For some icons
this is not appropriate or wanted.
It would be good to be able to choose different shapes (maybe from the clipart
itself) or choose to have no background at all.
Original issue reported on code.google.com by [email protected]
on 23 Sep 2010 at 1:50
Would be useful to enable Google Web Fonts for all the tools where you can
select text/font.
Original issue reported on code.google.com by [email protected]
on 1 Jul 2011 at 2:46
see subject
Original issue reported on code.google.com by [email protected]
on 18 Nov 2010 at 12:21
Ive tried to install the pencil collections into the Pencil application both on
Mac and in Ubuntu. But all I get is a "Error installing collection",
"TypeError: collection is undefined"
What steps will reproduce the problem?
1. Install Pencil (latest version 1.2)
2. Download your zips for Pencil from this project (0.1 versions)
3. In pencil, "Tools->Install new Collection..."
4. Choose any of the downloaded zips
What is the expected output? What do you see instead?
I expect that I do not get an error message.
Instead I get"Error installing collection", "TypeError: collection is undefined"
Please provide any additional information below.
Firefox: 3.6.12
Tried both on Ubuntu and MacOSX with the same result
Original issue reported on code.google.com by [email protected]
on 6 Dec 2010 at 9:19
Current text for unsupported browsers is not descriptive enough. We should
indicate why certain browsers are unsupported.
Original issue reported on code.google.com by [email protected]
on 18 Nov 2010 at 12:24
if I use Chrome on Windows to generate menu/actionbar icons, the edge of icon
is not smooth. please check the screenshot
Original issue reported on code.google.com by [email protected]
on 13 Jul 2011 at 8:17
Attachments:
What steps will reproduce the problem?
Drop a button stencil in Pencil.
What is the expected output? What do you see instead?
One expects to have an uniformly transparent (or opaque, in this case) button,
but the central section of the button stencil is semi-transparent and the sides
are fully opaque. See attachment.
Please provide any additional information below.
Running Pencil 1.2 build 0 on Windows 7 Professional x64. Android Basic
Controls pack v0.1
Original issue reported on code.google.com by [email protected]
on 27 Sep 2010 at 4:12
Attachments:
Currently the # value of the color in the color chooser popup for foreground
and background colors seems to be uneditable.
It could be useful to allow this to be an editable field so a color could be
entered quickly using the # text area instead of entering each separate value
in each separate box.
Original issue reported on code.google.com by [email protected]
on 25 May 2011 at 2:42
Asset Studio includes padding when generating menu icons, so that, for example,
an mdpi icon will actually occupy no more than 32 of the 48 available pixels.
This may jibe with recommended guidelines, but does not allow the user to match
the size of, for example, Android's own ic_menu_info_details icon, a circle
which is 36 pixels at mdpi, four pixels being a noticeable difference of about
10%. Unless I am missing something, there does not appear to be a way to
override this padding (I thought perhaps the "don't trim" option would work,
but it doesn't.)
Original issue reported on code.google.com by [email protected]
on 25 Aug 2011 at 1:06
Hi.
Is there any XML generator that generates the layouts?
Regards,
Amir
Original issue reported on code.google.com by [email protected]
on 2 Oct 2010 at 5:39
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