Comments (2)
Similar to #18 I already noticed this during testing, but didn't think much of it. I believe it has something to do with how I toggle them being edible, as I just add them as food items regardless of them being enabled, but then catch and cancel the eating action when the corresponding rule is disabled. I know this isn't a great solution, but the only one I could think of. I will try to come up with a fix in the next few days.
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Sadly i wasn't able to get it to work. I tried fully setting the items to be edible and non-edible every time a rule is toggled and then reloading the server, however it appears such a resource reload doesn't reload the items and such the whole server would have to be restarted every time. I don't think it's too annoying though, as it only affects the players with Carpet, AppleSkin and Rug on their client anyways.
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Related Issues (20)
- Multiple Issues with 1.18.2 HOT 1
- Port to 1.19 HOT 1
- 1.19 missing new wood in woodcutting rule HOT 1
- Rule EasyChest missing Mangrove HOT 1
- Causes reload during first data load (and incompatible with Anvil Crushing Recipes) HOT 4
- Failed to start server HOT 2
- Crashing with pekhui HOT 1
- Incompatible with Baritone HOT 3
- Not compatible with 1.19.3 HOT 5
- Rug preventing server from starting HOT 4
- Update to 1.20.1 Please HOT 3
- [Bug] Rug + Combatify prevents world from opening HOT 1
- Update to 1.20.2 Please HOT 2
- Server startup crash HOT 2
- Fabric 1.20.2 update to the latest Carpet version
- zeroTickPlants not working (?) HOT 2
- [Bug] Rug + Farmers delight crash
- Rug appears to be incompatible with End Reborn, causing a crash on start-up
- Use with kelp? HOT 1
- Potential Conflict? Fabric 1.19.2 HOT 2
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