Comments (16)
That is to be expected. When you have a look at the README it says reachDistance
is disabled when REA is installed, because they both try to change the same vanilla constants. It should be possible to use another mod based on REA to instead change the player's range though (like Reach Out maybe).
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Seems to be an incompatibilty with reach-entity-attributes. Did it work without crashing since your last crash report once? I haven't touched reachDistance
since then.
I hope it'll be enough if I just lower the priority of my mixin, as it's pretty much redundant with that mod installed.
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Also have you already tried updating reach-entity-attributes? I saw you use v1.0.2 but at least v2.0.0 is out already
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Can you try if this works?
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Seems to be an incompatibilty with reach-entity-attributes. Did it work without crashing since your last crash report once? I haven't touched
reachDistance
since then.
I hope it'll be enough if I just lower the priority of my mixin, as it's pretty much redundant with that mod installed.
no, last report immediately followed by this
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Can you try if this works?
Have you tried that? I can't really test it myself atm
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crash-2021-03-12_15.00.45-server.txt
crash-2021-03-12_15.00.49-server.txt
crash-2021-03-12_15.00.50-client.txt
Seems like the crash report is still the same
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Next try: This should in theory work, at least it did in my tests with reach-entity-attributes v1.0.1, I would just like a confirmation before I close the issue.
I now fully disable the conflicting mixins of my mod while reach-entity-attributes is installed.
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confirmed working(at least the client booted up). One thing notable is that REA 2.0 is only available for 1.17. thnakx a lot
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Still an issue in 1.19
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Happy to grab a log if need be, you can reproduce it by installing origins which uses REA causing a conflict with RUG
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I think, I already know the cause, but since I am on vacation now I will have to find a better wifi connection somewhere before I can work on it
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@Mattabase can you please try this pre-release? When it works I can make it stable
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Quick test and looks to have stopped the crash but the reach rule in Rug seems to not be applying
Doing more testing with a smaller instance, this was being done in my large test instance.
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Same issue in a smaller pack, no more crash however reach rule does not apply
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Cool thanks for the crash fix
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Related Issues (20)
- Port to 1.19 HOT 1
- 1.19 missing new wood in woodcutting rule HOT 1
- Rule EasyChest missing Mangrove HOT 1
- Causes reload during first data load (and incompatible with Anvil Crushing Recipes) HOT 4
- Failed to start server HOT 2
- Crashing with pekhui HOT 1
- Incompatible with Baritone HOT 3
- Not compatible with 1.19.3 HOT 5
- Rug preventing server from starting HOT 4
- Update to 1.20.1 Please HOT 3
- [Bug] Rug + Combatify prevents world from opening HOT 1
- Update to 1.20.2 Please HOT 2
- Server startup crash HOT 2
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- zeroTickPlants not working (?) HOT 2
- [Bug] Rug + Farmers delight crash
- Rug appears to be incompatible with End Reborn, causing a crash on start-up
- Use with kelp? HOT 1
- Potential Conflict? Fabric 1.19.2 HOT 2
- Update to 1.21 Please HOT 2
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